# # VK-GL-CTS Issue #336 # # This occurs on some versions of Imagination Technologies G6200, G6230, G6400, and G6430 # Rogue Series 6 GPU's. # # The affected GPU's are unable to correctly filter CEM corners with F32 textures, this # includes the ability to gather texels for texel gather instructions. # # An application using gather on an F32 texture would obtain incorrect texel values around # the corners of the cubemap. # dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.clamp_to_edge_repeat dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.sparse_clamp_to_edge_repeat dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.repeat_mirrored_repeat dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.sparse_repeat_mirrored_repeat dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.mirrored_repeat_clamp_to_edge dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.sparse_mirrored_repeat_clamp_to_edge dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_greater.clamp_to_edge_repeat dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_greater.sparse_clamp_to_edge_repeat dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_greater.repeat_mirrored_repeat dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_greater.sparse_repeat_mirrored_repeat dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_greater.mirrored_repeat_clamp_to_edge dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_greater.sparse_mirrored_repeat_clamp_to_edge dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_npot.compare_less.clamp_to_edge_repeat dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_npot.compare_less.sparse_clamp_to_edge_repeat dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_npot.compare_less.repeat_mirrored_repeat dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_npot.compare_less.sparse_repeat_mirrored_repeat dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_npot.compare_less.mirrored_repeat_clamp_to_edge dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_npot.compare_less.sparse_mirrored_repeat_clamp_to_edge dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_npot.compare_greater.clamp_to_edge_repeat dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_npot.compare_greater.sparse_clamp_to_edge_repeat dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_npot.compare_greater.repeat_mirrored_repeat dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_npot.compare_greater.sparse_repeat_mirrored_repeat dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_npot.compare_greater.mirrored_repeat_clamp_to_edge dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_npot.compare_greater.sparse_mirrored_repeat_clamp_to_edge dEQP-VK.glsl.texture_gather.basic.cube.depth32f.filter_mode.min_linear_mag_linear dEQP-VK.glsl.texture_gather.basic.cube.depth32f.filter_mode.sparse_min_linear_mag_linear dEQP-VK.glsl.texture_gather.basic.cube.depth32f.filter_mode.min_nearest_mipmap_nearest_mag_linear dEQP-VK.glsl.texture_gather.basic.cube.depth32f.filter_mode.sparse_min_nearest_mipmap_nearest_mag_linear dEQP-VK.glsl.texture_gather.basic.cube.depth32f.filter_mode.min_nearest_mipmap_linear_mag_linear dEQP-VK.glsl.texture_gather.basic.cube.depth32f.filter_mode.sparse_min_nearest_mipmap_linear_mag_linear dEQP-VK.glsl.texture_gather.basic.cube.depth32f.filter_mode.min_linear_mipmap_nearest_mag_linear dEQP-VK.glsl.texture_gather.basic.cube.depth32f.filter_mode.sparse_min_linear_mipmap_nearest_mag_linear dEQP-VK.glsl.texture_gather.basic.cube.depth32f.filter_mode.min_linear_mipmap_linear_mag_linear dEQP-VK.glsl.texture_gather.basic.cube.depth32f.filter_mode.sparse_min_linear_mipmap_linear_mag_linear dEQP-VK.glsl.texture_gather.basic.cube.depth32f.base_level.level_1 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.base_level.sparse_level_1 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.base_level.level_2 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.base_level.sparse_level_2 # # VK-GL-CTS Issue #757 # # This occurs on some versions of Broadcom's Videocore GPUs. On affected devices depth clipping # is incorrectly disabled when the viewport minDepth is equal to maxDepth. # dEQP-VK.draw.inverted_depth_ranges.nodepthclamp_deltazero # # VK-GL-CTS Issue #1356 # # This occurs on NVIDIA Kepler GPUs. The affected GPUs are unable to reliably synchronize memory # accesses at device scope. # dEQP-VK.memory_model.*core11*.device.*