Lines Matching refs:a_high
730 const struct poly3_span a_high = {&a->s[low_len], &a->a[low_len]}; in poly3_mul_aux() local
737 poly3_span_add(&a_cross_sum, a, &a_high, low_len); in poly3_mul_aux()
740 a_cross_sum.s[low_len] = a_high.s[low_len]; in poly3_mul_aux()
741 a_cross_sum.a[low_len] = a_high.a[low_len]; in poly3_mul_aux()
755 poly3_mul_aux(&out_high, &child_scratch, &a_high, &b_high, high_len); in poly3_mul_aux()
1247 const vec_t *a_high = &a[low_len]; in poly_mul_vec_aux() local
1253 out[i] = vec_add(a_high[i], a[i]); in poly_mul_vec_aux()
1257 out[low_len] = a_high[low_len]; in poly_mul_vec_aux()
1265 poly_mul_vec_aux(&out[low_len * 2], child_scratch, a_high, b_high, high_len); in poly_mul_vec_aux()
1343 const uint16_t *const a_high = &a[low_len]; in poly_mul_novec_aux() local
1347 out[i] = a_high[i] + a[i]; in poly_mul_novec_aux()
1351 out[low_len] = a_high[low_len]; in poly_mul_novec_aux()
1357 poly_mul_novec_aux(&out[low_len * 2], child_scratch, a_high, b_high, in poly_mul_novec_aux()