Lines Matching refs:b_high
731 const struct poly3_span b_high = {&b->s[low_len], &b->a[low_len]}; in poly3_mul_aux() local
738 poly3_span_add(&b_cross_sum, b, &b_high, low_len); in poly3_mul_aux()
742 b_cross_sum.s[low_len] = b_high.s[low_len]; in poly3_mul_aux()
743 b_cross_sum.a[low_len] = b_high.a[low_len]; in poly3_mul_aux()
755 poly3_mul_aux(&out_high, &child_scratch, &a_high, &b_high, high_len); in poly3_mul_aux()
1248 const vec_t *b_high = &b[low_len]; in poly_mul_vec_aux() local
1254 out[high_len + i] = vec_add(b_high[i], b[i]); in poly_mul_vec_aux()
1258 out[high_len + low_len] = b_high[low_len]; in poly_mul_vec_aux()
1265 poly_mul_vec_aux(&out[low_len * 2], child_scratch, a_high, b_high, high_len); in poly_mul_vec_aux()
1344 const uint16_t *const b_high = &b[low_len]; in poly_mul_novec_aux() local
1348 out[high_len + i] = b_high[i] + b[i]; in poly_mul_novec_aux()
1352 out[high_len + low_len] = b_high[low_len]; in poly_mul_novec_aux()
1357 poly_mul_novec_aux(&out[low_len * 2], child_scratch, a_high, b_high, in poly_mul_novec_aux()