Lines Matching +full:- +full:6

1 hlsl.clipdistance-9.frag
5 0:6 Function Definition: @main(vf4;vf3;f1; ( temp 4-component vector of float)
6 0:6 Function Parameters:
7 0:6 'Position' ( in 4-component vector of float)
8 0:6 'clip0' ( in 3-component vector of float)
9 0:6 'clip1' ( in float)
12 0:7 add ( temp 4-component vector of float)
13 0:7 add ( temp 4-component vector of float)
14 0:7 'Position' ( in 4-component vector of float)
16 0:7 'clip0' ( in 3-component vector of float)
20 0:6 Function Definition: main( ( temp void)
21 0:6 Function Parameters:
23 0:6 move second child to first child ( temp 4-component vector of float)
24 0:? 'Position' ( temp 4-component vector of float)
25 0:? 'Position' ( in 4-component vector of float FragCoord)
27 0:6 move second child to first child ( temp float)
28 0:6 direct index ( temp float)
29 0:? 'clip0' ( temp 3-component vector of float)
30 0:6 Constant:
31 0:6 0 (const int)
32 0:6 direct index ( in float ClipDistance)
33 0:? 'clip0' ( in 4-element array of float ClipDistance)
34 0:6 Constant:
35 0:6 0 (const int)
36 0:6 move second child to first child ( temp float)
37 0:6 direct index ( temp float)
38 0:? 'clip0' ( temp 3-component vector of float)
39 0:6 Constant:
40 0:6 1 (const int)
41 0:6 direct index ( in float ClipDistance)
42 0:? 'clip0' ( in 4-element array of float ClipDistance)
43 0:6 Constant:
44 0:6 1 (const int)
45 0:6 move second child to first child ( temp float)
46 0:6 direct index ( temp float)
47 0:? 'clip0' ( temp 3-component vector of float)
48 0:6 Constant:
49 0:6 2 (const int)
50 0:6 direct index ( in float ClipDistance)
51 0:? 'clip0' ( in 4-element array of float ClipDistance)
52 0:6 Constant:
53 0:6 2 (const int)
55 0:6 move second child to first child ( temp float)
57 0:6 direct index ( in float ClipDistance)
58 0:? 'clip0' ( in 4-element array of float ClipDistance)
59 0:6 Constant:
60 0:6 3 (const int)
61 0:6 move second child to first child ( temp 4-component vector of float)
62 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
63 0:6 Function Call: @main(vf4;vf3;f1; ( temp 4-component vector of float)
64 0:? 'Position' ( temp 4-component vector of float)
65 0:? 'clip0' ( temp 3-component vector of float)
68 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
69 0:? 'Position' ( in 4-component vector of float FragCoord)
70 0:? 'clip0' ( in 4-element array of float ClipDistance)
79 0:6 Function Definition: @main(vf4;vf3;f1; ( temp 4-component vector of float)
80 0:6 Function Parameters:
81 0:6 'Position' ( in 4-component vector of float)
82 0:6 'clip0' ( in 3-component vector of float)
83 0:6 'clip1' ( in float)
86 0:7 add ( temp 4-component vector of float)
87 0:7 add ( temp 4-component vector of float)
88 0:7 'Position' ( in 4-component vector of float)
90 0:7 'clip0' ( in 3-component vector of float)
94 0:6 Function Definition: main( ( temp void)
95 0:6 Function Parameters:
97 0:6 move second child to first child ( temp 4-component vector of float)
98 0:? 'Position' ( temp 4-component vector of float)
99 0:? 'Position' ( in 4-component vector of float FragCoord)
101 0:6 move second child to first child ( temp float)
102 0:6 direct index ( temp float)
103 0:? 'clip0' ( temp 3-component vector of float)
104 0:6 Constant:
105 0:6 0 (const int)
106 0:6 direct index ( in float ClipDistance)
107 0:? 'clip0' ( in 4-element array of float ClipDistance)
108 0:6 Constant:
109 0:6 0 (const int)
110 0:6 move second child to first child ( temp float)
111 0:6 direct index ( temp float)
112 0:? 'clip0' ( temp 3-component vector of float)
113 0:6 Constant:
114 0:6 1 (const int)
115 0:6 direct index ( in float ClipDistance)
116 0:? 'clip0' ( in 4-element array of float ClipDistance)
117 0:6 Constant:
118 0:6 1 (const int)
119 0:6 move second child to first child ( temp float)
120 0:6 direct index ( temp float)
121 0:? 'clip0' ( temp 3-component vector of float)
122 0:6 Constant:
123 0:6 2 (const int)
124 0:6 direct index ( in float ClipDistance)
125 0:? 'clip0' ( in 4-element array of float ClipDistance)
126 0:6 Constant:
127 0:6 2 (const int)
129 0:6 move second child to first child ( temp float)
131 0:6 direct index ( in float ClipDistance)
132 0:? 'clip0' ( in 4-element array of float ClipDistance)
133 0:6 Constant:
134 0:6 3 (const int)
135 0:6 move second child to first child ( temp 4-component vector of float)
136 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
137 0:6 Function Call: @main(vf4;vf3;f1; ( temp 4-component vector of float)
138 0:? 'Position' ( temp 4-component vector of float)
139 0:? 'clip0' ( temp 3-component vector of float)
142 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
143 0:? 'Position' ( in 4-component vector of float FragCoord)
144 0:? 'clip0' ( in 4-element array of float ClipDistance)
176 6: TypeFloat 32
177 7: TypeVector 6(float) 4
179 9: TypeVector 6(float) 3
181 11: TypePointer Function 6(float)
188 36: TypeArray 6(float) 35
193 41: TypePointer Input 6(float)
212 43: 6(float) Load 42
216 47: 6(float) Load 46
220 52: 6(float) Load 51
224 58: 6(float) Load 57
230 66: 6(float) Load 55(clip1)
243 22: 6(float) Load 21
246 25: 6(float) Load 15(clip1)