Lines Matching refs:component

5 0:1  move second child to first child (temp 4-component vector of float)
6 0:1 'AmbientColor' (temp 4-component vector of float)
16 0:13 Function Definition: PixelShaderFunction(vf4; (temp 4-component vector of float)
18 0:5 'input' (in 4-component vector of float)
21 0:6 add (temp 4-component vector of float)
22 0:6 vector-scale (temp 4-component vector of float)
23 0:6 'input' (in 4-component vector of float)
25 0:6 'AmbientColor' (temp 4-component vector of float)
27 0:7 add (temp 4-component vector of float)
28 0:7 component-wise multiply (temp 4-component vector of float)
29 0:7 'input' (in 4-component vector of float)
30 0:7 'input' (in 4-component vector of float)
31 0:7 component-wise multiply (temp 4-component vector of float)
32 0:7 'input' (in 4-component vector of float)
33 0:7 'input' (in 4-component vector of float)
35 0:8 add (temp 4-component vector of float)
36 0:8 add (temp 4-component vector of float)
37 0:8 'input' (in 4-component vector of float)
38 0:8 component-wise multiply (temp 4-component vector of float)
39 0:8 'input' (in 4-component vector of float)
40 0:8 'input' (in 4-component vector of float)
41 0:8 'input' (in 4-component vector of float)
43 0:9 component-wise multiply (temp 4-component vector of float)
44 0:9 Pre-Increment (temp 4-component vector of float)
45 0:9 'input' (in 4-component vector of float)
46 0:9 Negate value (temp 4-component vector of float)
47 0:9 Negate value (temp 4-component vector of float)
48 0:9 Pre-Decrement (temp 4-component vector of float)
49 0:9 'input' (in 4-component vector of float)
51 0:10 add (temp 4-component vector of float)
52 0:10 Post-Increment (temp 4-component vector of float)
53 0:10 'input' (in 4-component vector of float)
54 0:10 Pre-Increment (temp 4-component vector of float)
55 0:10 'input' (in 4-component vector of float)
57 0:11 sine (global 4-component vector of float)
58 0:11 'input' (in 4-component vector of float)
60 0:? 'AmbientColor' (temp 4-component vector of float)
70 0:1 move second child to first child (temp 4-component vector of float)
71 0:1 'AmbientColor' (temp 4-component vector of float)
81 0:13 Function Definition: PixelShaderFunction(vf4; (temp 4-component vector of float)
83 0:5 'input' (in 4-component vector of float)
86 0:6 add (temp 4-component vector of float)
87 0:6 vector-scale (temp 4-component vector of float)
88 0:6 'input' (in 4-component vector of float)
90 0:6 'AmbientColor' (temp 4-component vector of float)
92 0:7 add (temp 4-component vector of float)
93 0:7 component-wise multiply (temp 4-component vector of float)
94 0:7 'input' (in 4-component vector of float)
95 0:7 'input' (in 4-component vector of float)
96 0:7 component-wise multiply (temp 4-component vector of float)
97 0:7 'input' (in 4-component vector of float)
98 0:7 'input' (in 4-component vector of float)
100 0:8 add (temp 4-component vector of float)
101 0:8 add (temp 4-component vector of float)
102 0:8 'input' (in 4-component vector of float)
103 0:8 component-wise multiply (temp 4-component vector of float)
104 0:8 'input' (in 4-component vector of float)
105 0:8 'input' (in 4-component vector of float)
106 0:8 'input' (in 4-component vector of float)
108 0:9 component-wise multiply (temp 4-component vector of float)
109 0:9 Pre-Increment (temp 4-component vector of float)
110 0:9 'input' (in 4-component vector of float)
111 0:9 Negate value (temp 4-component vector of float)
112 0:9 Negate value (temp 4-component vector of float)
113 0:9 Pre-Decrement (temp 4-component vector of float)
114 0:9 'input' (in 4-component vector of float)
116 0:10 add (temp 4-component vector of float)
117 0:10 Post-Increment (temp 4-component vector of float)
118 0:10 'input' (in 4-component vector of float)
119 0:10 Pre-Increment (temp 4-component vector of float)
120 0:10 'input' (in 4-component vector of float)
122 0:11 sine (global 4-component vector of float)
123 0:11 'input' (in 4-component vector of float)
125 0:? 'AmbientColor' (temp 4-component vector of float)