Lines Matching full:layout
8 0:35 't1' (layout( set=1 binding=1) uniform texture1D)
9 0:36 't2' (layout( set=1 binding=2) uniform texture2D)
10 0:37 't3' (layout( set=2 binding=1) uniform texture3D)
11 0:38 direct index (layout( row_major std430) buffer 4-component vector of float)
12 0:38 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element a…
13 0:38 't4' (layout( set=3 binding=1 row_major std430) readonly buffer block{layout( row_maj…
18 0:39 indirect index (layout( row_major std430) buffer uint)
19 0:39 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element a…
20 0:39 't5' (layout( set=3 binding=2 row_major std430) readonly buffer block{layout( row_maj…
28 0:40 't6' (layout( set=3 binding=3 rgba32f) uniform textureBuffer)
29 0:42 's1' (layout( set=1 binding=1) uniform sampler)
30 0:43 's2' (layout( set=2 binding=2) uniform sampler)
31 0:45 'u1' (layout( set=1 binding=1 rgba32f) uniform image1D)
32 0:46 'u2' (layout( set=2 binding=2 rgba32f) uniform image2D)
33 0:47 'u3' (layout( set=2 binding=3 rgba32f) uniform image3D)
35 0:49 'u4' (layout( set=1 binding=4 r32f) uniform imageBuffer)
38 0:50 indirect index (layout( row_major std430) buffer uint)
39 0:50 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element a…
40 0:50 'u5' (layout( set=2 binding=4 row_major std430) buffer block{layout( row_major std430…
48 0:51 direct index (layout( row_major std430) buffer float)
49 0:51 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element a…
50 0:51 'u6' (layout( set=3 binding=4 row_major std430) buffer block{layout( row_major std430…
55 0:52 'u7' (layout( set=4 binding=4 row_major std430) buffer block{layout( row_major std430) bu…
56 0:53 'u8' (layout( set=5 binding=4 row_major std430) buffer block{layout( row_major std430) bu…
57 0:55 cb1: direct index for structure (layout( row_major std140) uniform int)
58 0:55 'anon@0' (layout( set=6 binding=1 row_major std140) uniform block{layout( row_major std…
61 0:56 tb1: direct index for structure (layout( row_major std430) buffer int)
62 0:56 'anon@1' (layout( binding=7 row_major std430) readonly buffer block{layout( row_major s…
65 0:57 'ts6' (layout( set=6 binding=1) uniform texture3D)
76 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
79 0:? 's1' (layout( set=1 binding=1) uniform sampler)
80 0:? 's2' (layout( set=2 binding=2) uniform sampler)
81 0:? 't1' (layout( set=1 binding=1) uniform texture1D)
82 0:? 't2' (layout( set=1 binding=2) uniform texture2D)
83 0:? 't3' (layout( set=2 binding=1) uniform texture3D)
84 0:? 'ts6' (layout( set=6 binding=1) uniform texture3D)
85 0:? 't4' (layout( set=3 binding=1 row_major std430) readonly buffer block{layout( row_major std…
86 0:? 't5' (layout( set=3 binding=2 row_major std430) readonly buffer block{layout( row_major std…
87 0:? 't6' (layout( set=3 binding=3 rgba32f) uniform textureBuffer)
88 0:? 'u1' (layout( set=1 binding=1 rgba32f) uniform image1D)
89 0:? 'u2' (layout( set=2 binding=2 rgba32f) uniform image2D)
90 0:? 'u3' (layout( set=2 binding=3 rgba32f) uniform image3D)
91 0:? 'u4' (layout( set=1 binding=4 r32f) uniform imageBuffer)
92 0:? 'u5' (layout( set=2 binding=4 row_major std430) buffer block{layout( row_major std430) buff…
93 0:? 'u6' (layout( set=3 binding=4 row_major std430) buffer block{layout( row_major std430) buff…
94 0:? 'u7' (layout( set=4 binding=4 row_major std430) buffer block{layout( row_major std430) buff…
95 0:? 'u8' (layout( set=5 binding=4 row_major std430) buffer block{layout( row_major std430) buff…
96 0:? 'anon@0' (layout( set=6 binding=1 row_major std140) uniform block{layout( row_major std140)…
97 0:? 'anon@1' (layout( binding=7 row_major std430) readonly buffer block{layout( row_major std43…
98 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
110 0:35 't1' (layout( set=1 binding=1) uniform texture1D)
111 0:36 't2' (layout( set=1 binding=2) uniform texture2D)
112 0:37 't3' (layout( set=2 binding=1) uniform texture3D)
113 0:38 direct index (layout( row_major std430) buffer 4-component vector of float)
114 0:38 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element a…
115 0:38 't4' (layout( set=3 binding=1 row_major std430) readonly buffer block{layout( row_maj…
120 0:39 indirect index (layout( row_major std430) buffer uint)
121 0:39 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element a…
122 0:39 't5' (layout( set=3 binding=2 row_major std430) readonly buffer block{layout( row_maj…
130 0:40 't6' (layout( set=3 binding=3 rgba32f) uniform textureBuffer)
131 0:42 's1' (layout( set=1 binding=1) uniform sampler)
132 0:43 's2' (layout( set=2 binding=2) uniform sampler)
133 0:45 'u1' (layout( set=1 binding=1 rgba32f) uniform image1D)
134 0:46 'u2' (layout( set=2 binding=2 rgba32f) uniform image2D)
135 0:47 'u3' (layout( set=2 binding=3 rgba32f) uniform image3D)
137 0:49 'u4' (layout( set=1 binding=4 r32f) uniform imageBuffer)
140 0:50 indirect index (layout( row_major std430) buffer uint)
141 0:50 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element a…
142 0:50 'u5' (layout( set=2 binding=4 row_major std430) buffer block{layout( row_major std430…
150 0:51 direct index (layout( row_major std430) buffer float)
151 0:51 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element a…
152 0:51 'u6' (layout( set=3 binding=4 row_major std430) buffer block{layout( row_major std430…
157 0:52 'u7' (layout( set=4 binding=4 row_major std430) buffer block{layout( row_major std430) bu…
158 0:53 'u8' (layout( set=5 binding=4 row_major std430) buffer block{layout( row_major std430) bu…
159 0:55 cb1: direct index for structure (layout( row_major std140) uniform int)
160 0:55 'anon@0' (layout( set=6 binding=1 row_major std140) uniform block{layout( row_major std…
163 0:56 tb1: direct index for structure (layout( row_major std430) buffer int)
164 0:56 'anon@1' (layout( binding=7 row_major std430) readonly buffer block{layout( row_major s…
167 0:57 'ts6' (layout( set=6 binding=1) uniform texture3D)
178 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
181 0:? 's1' (layout( set=1 binding=1) uniform sampler)
182 0:? 's2' (layout( set=2 binding=2) uniform sampler)
183 0:? 't1' (layout( set=1 binding=1) uniform texture1D)
184 0:? 't2' (layout( set=1 binding=2) uniform texture2D)
185 0:? 't3' (layout( set=2 binding=1) uniform texture3D)
186 0:? 'ts6' (layout( set=6 binding=1) uniform texture3D)
187 0:? 't4' (layout( set=3 binding=1 row_major std430) readonly buffer block{layout( row_major std…
188 0:? 't5' (layout( set=3 binding=2 row_major std430) readonly buffer block{layout( row_major std…
189 0:? 't6' (layout( set=3 binding=3 rgba32f) uniform textureBuffer)
190 0:? 'u1' (layout( set=1 binding=1 rgba32f) uniform image1D)
191 0:? 'u2' (layout( set=2 binding=2 rgba32f) uniform image2D)
192 0:? 'u3' (layout( set=2 binding=3 rgba32f) uniform image3D)
193 0:? 'u4' (layout( set=1 binding=4 r32f) uniform imageBuffer)
194 0:? 'u5' (layout( set=2 binding=4 row_major std430) buffer block{layout( row_major std430) buff…
195 0:? 'u6' (layout( set=3 binding=4 row_major std430) buffer block{layout( row_major std430) buff…
196 0:? 'u7' (layout( set=4 binding=4 row_major std430) buffer block{layout( row_major std430) buff…
197 0:? 'u8' (layout( set=5 binding=4 row_major std430) buffer block{layout( row_major std430) buff…
198 0:? 'anon@0' (layout( set=6 binding=1 row_major std140) uniform block{layout( row_major std140)…
199 0:? 'anon@1' (layout( binding=7 row_major std430) readonly buffer block{layout( row_major std43…
200 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)