Lines Matching refs:outv
27 layout(location = 0) out vec4 outv;
43 outv = foo(s);
44 outv += texture(s2d, vec2(0.5));
48 ++outv;
51 outv = 2 * outv;
52 ++outv;
55 --outv;
60 outv *= 3.0;
62 outv.x < 10.0 ?
63 outv = sin(outv) :
64 outv = cos(outv);
73 Name 52 "outv"
93 Decorate 52(outv) Location 0
123 52(outv): 51(ptr) Variable Output
153 Store 52(outv) 63
157 73: 11(fvec4) Load 52(outv)
159 Store 52(outv) 74
169 92: 11(fvec4) Load 52(outv)
172 Store 52(outv) 94
177 82: 11(fvec4) Load 52(outv)
180 Store 52(outv) 84
185 86: 11(fvec4) Load 52(outv)
187 Store 52(outv) 87
189 88: 11(fvec4) Load 52(outv)
192 Store 52(outv) 90
208 106: 11(fvec4) Load 52(outv)
210 Store 52(outv) 107
220 112: 111(ptr) AccessChain 52(outv) 32
227 119: 11(fvec4) Load 52(outv)
229 Store 52(outv) 120
234 122: 11(fvec4) Load 52(outv)
236 Store 52(outv) 123