Lines Matching refs:outv
36 layout(location = 0) out vec4 outv;
52 outv = foo(s);
53 outv += texture(s2d, vec2(0.5));
57 ++outv;
60 outv = 2 * outv;
61 ++outv;
64 --outv;
69 outv *= 3.0;
71 outv.x < 10.0 ?
72 outv = sin(outv) :
73 outv = cos(outv);
82 Name 52 "outv"
92 Decorate 52(outv) Location 0
122 52(outv): 51(ptr) Variable Output
152 Store 52(outv) 63
156 73: 11(fvec4) Load 52(outv)
158 Store 52(outv) 74
168 92: 11(fvec4) Load 52(outv)
171 Store 52(outv) 94
176 82: 11(fvec4) Load 52(outv)
179 Store 52(outv) 84
184 86: 11(fvec4) Load 52(outv)
186 Store 52(outv) 87
188 88: 11(fvec4) Load 52(outv)
191 Store 52(outv) 90
207 106: 11(fvec4) Load 52(outv)
209 Store 52(outv) 107
219 112: 111(ptr) AccessChain 52(outv) 32
226 119: 11(fvec4) Load 52(outv)
228 Store 52(outv) 120
233 122: 11(fvec4) Load 52(outv)
235 Store 52(outv) 123