Lines Matching refs:c3
19 in vec3 c3;
34 resident |= sparseTextureClampARB(s3D, c3, lodClamp, texel, 2.0);
35 resident |= sparseTextureClampARB(isCube, c3, lodClamp, itexel);
36 resident |= sparseTextureClampARB(s2DShadow, c3, lodClamp, texel.x);
40 texel += textureClampARB(s3D, c3, lodClamp, 2.0);
41 itexel += textureClampARB(isCube, c3, lodClamp);
42 texel.x += textureClampARB(s2DShadow, c3, lodClamp);
45 resident |= sparseTextureOffsetClampARB(s3D, c3, ivec3(2), lodClamp, texel, 2.0);
49 texel += textureOffsetClampARB(s3D, c3, ivec3(2), lodClamp, 2.0);
53 resident |= sparseTextureGradClampARB(s3D, c3, c3, c3, lodClamp, texel);
54 resident |= sparseTextureGradClampARB(sCubeShadow, c4, c3, c3, lodClamp, texel.y);
55 resident |= sparseTextureGradClampARB(usCubeArray, c4, c3, c3, lodClamp, utexel);
57 texel += textureGradClampARB(s3D, c3, c3, c3, lodClamp);
58 texel.y += textureGradClampARB(sCubeShadow, c4, c3, c3, lodClamp);
59 utexel += textureGradClampARB(usCubeArray, c4, c3, c3, lodClamp);
62 …resident |= sparseTextureGradOffsetClampARB(s2DRectShadow, c3, c2, c2, ivec2(6), lodClamp, texel.w…
63 resident |= sparseTextureGradOffsetClampARB(is2DArray, c3, c2, c2, ivec2(2), lodClamp, itexel);
66 texel.w += textureGradOffsetClampARB(s2DRectShadow, c3, c2, c2, ivec2(6), lodClamp);
67 itexel += textureGradOffsetClampARB(is2DArray, c3, c2, c2, ivec2(2), lodClamp);