Lines Matching refs:ndx
27 for (int ndx = 0; ndx < gl_in.length(); ++ndx)
29 geo_out = geo_in[ndx].x + geo_in[ndx].y;
30 gl_Position = gl_in[ndx].gl_Position;
68 for (int ndx = 0; ndx < gl_in.length(); ++ndx)
71 gl_Position = gl_in[ndx].gl_Position;
111 for (int ndx = 0; ndx < gl_in.length(); ++ndx)
113 geo_out = geo_in[ndx];
114 gl_Position = gl_in[ndx].gl_Position;
151 for (int ndx = 0; ndx < gl_in.length(); ++ndx)
154 gl_Position = gl_in[ndx].gl_Position;
193 for (int ndx = 0; ndx < gl_in.length(); ++ndx)
195 geo_out = geo_in[ndx];
196 gl_Position = gl_in[ndx].gl_Position;
233 for (int ndx = 0; ndx < gl_in.length(); ++ndx)
235 gl_Position = gl_in[ndx].gl_Position;
274 for (int ndx = 0; ndx < gl_in.length(); ++ndx)
277 gl_Position = gl_in[ndx].gl_Position;
314 for (int ndx = 0; ndx < gl_in.length(); ++ndx)
317 gl_Position = gl_in[ndx].gl_Position;
356 for (int ndx = 0; ndx < gl_in.length(); ++ndx)
358 geo_out = geo_in[ndx];
359 gl_Position = gl_in[ndx].gl_Position;
400 for (int ndx = 0; ndx < gl_in.length(); ++ndx)
403 gl_Position = gl_in[ndx].gl_Position;
444 for (int ndx = 0; ndx < gl_in.length(); ++ndx)
446 geo_out = geo_in[ndx+1];
447 gl_Position = gl_in[ndx].gl_Position;
601 for (int ndx = 0; ndx < gl_in.length(); ++ndx)
604 gl_Position = gl_in[ndx].gl_Position;
699 for (int ndx = 0; ndx < gl_in.length(); ++ndx)
702 gl_Position = gl_in[ndx].gl_Position;
746 for (int ndx = 0; ndx < gl_in.length(); ++ndx)
750 gl_Position = gl_in[ndx].gl_Position;
827 for (int ndx = 0; ndx < gl_in.length(); ++ndx)
829 gl_Position = gl_in[ndx].gl_Position;
864 for (int ndx = 0; ndx < gl_in.length(); ++ndx)
866 gl_Position = gl_in[ndx].gl_Position;
950 for (int ndx = 0; ndx < gl_in.length(); ++ndx)
952 geo_var = vtx_var[ndx];
953 gl_Position = gl_in[ndx].gl_Position;
997 for (int ndx = 0; ndx < gl_in.length(); ++ndx)
999 geo_var = vtx_var[ndx];
1000 gl_Position = gl_in[ndx].gl_Position;
1044 for (int ndx = 0; ndx < gl_in.length(); ++ndx)
1046 geo_var = vtx_var[ndx];
1047 gl_Position = gl_in[ndx].gl_Position;
1092 for (int ndx = 0; ndx < gl_in.length(); ++ndx)
1094 geo_var = vtx_var[ndx];
1095 gl_Position = gl_in[ndx].gl_Position;
1142 for (int ndx = 0; ndx < gl_in.length(); ++ndx)
1144 geo_var = vtx_var[ndx];
1145 gl_Position = gl_in[ndx].gl_Position + u_var;
1188 for (int ndx = 0; ndx < gl_in.length(); ++ndx)
1190 geo_var = vtx_var[ndx];
1191 gl_Position = gl_in[ndx].gl_Position + u_var;
1234 for (int ndx = 0; ndx < gl_in.length(); ++ndx)
1236 geo_var = vtx_var[ndx];
1237 gl_Position = gl_in[ndx].gl_Position + u_var;
1278 for (int ndx = 0; ndx < gl_in.length(); ++ndx)
1280 geo_var = vtx_var[ndx];
1281 gl_Position = gl_in[ndx].gl_Position + vec4(u_var);
1339 for (int ndx = 0; ndx < gl_in.length(); ++ndx)
1341 geo_var = vtx_var[ndx] + val.geoValue;
1342 gl_Position = gl_in[ndx].gl_Position;