Lines Matching +full:- +full:o

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11 http://www.apache.org/licenses/LICENSE-2.0
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20 OpenGL ES 3.0 Negative API tests - Function listing
23 o = Tests done
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28 -----------------------------------------------
31 o glBindTransformFeedback (GLenum target, GLuint id);
32 o glDeleteTransformFeedbacks (GLsizei n, const GLuint* ids);
33 o glGenTransformFeedbacks (GLsizei n, GLuint* ids);
34 o glPauseTransformFeedback (void);
35 o glResumeTransformFeedback (void);
36 o glBeginTransformFeedback (GLenum primitiveMode);
37 o glEndTransformFeedback (void);
38 o glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar* const* varyings, GLenum…
39 o glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GL…
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43 -----------------------------------------------
46 o glBeginQuery (GLenum target, GLuint id);
47 o glDeleteQueries (GLsizei n, const GLuint* ids);
48 o glEndQuery (GLenum target);
49 o glGenQueries (GLsizei n, GLuint* ids);
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53 -----------------------------------------------
58 o glHint (GLenum target, GLenum mode);
61 o glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
62 o glDeleteSync (GLsync sync);
63 o glFenceSync (GLenum condition, GLbitfield flags);
64 o glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
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71 o glDisable (GLenum cap);
72 o glEnable (GLenum cap);
73 o glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* si…
74 o glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
75 o glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params);
76 o glGetBooleanv (GLenum pname, GLboolean* params);
77 o glGetError (void);
78 o glGetFloatv (GLenum pname, GLfloat* params);
79 o glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* par…
80 o glGetIntegerv (GLenum pname, GLint* params);
81 o glGetProgramiv (GLuint program, GLenum pname, GLint* params);
82 o glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog);
83 o glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params);
84 o glGetShaderiv (GLuint shader, GLenum pname, GLint* params);
85 o glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog);
86 o glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* preci…
87 o glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source);
88 o glGetString (GLenum name);
89 o glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* params);
90 o glGetTexParameteriv (GLenum target, GLenum pname, GLint* params);
91 o glGetUniformfv (GLuint program, GLint location, GLfloat* params);
92 o glGetUniformiv (GLuint program, GLint location, GLint* params);
93 o glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params);
94 o glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params);
95 o glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid** pointer);
96 o glIsEnabled (GLenum cap);
99 o glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GL…
100 o glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* para…
101 o glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei…
102 o glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64* params);
103 o glGetBufferPointerv (GLenum target, GLenum pname, GLvoid** params);
104 o glGetFragDataLocation (GLuint program, const GLchar *name);
105 o glGetIntegeri_v (GLenum target, GLuint index, GLint* data);
106 o glGetInteger64i_v (GLenum target, GLuint index, GLint64* data);
107 o glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, G…
108 o glGetInteger64v (GLenum pname, GLint64* params);
109 o glGetQueryiv (GLenum target, GLenum pname, GLint* params);
110 o glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint* params);
111 o glGetStringi (GLenum name, GLuint index);
112 o glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values);
113 o glGetUniformuiv (GLuint program, GLint location, GLuint* params);
114 o glGetUniformBlockIndex (GLuint program, const GLchar* uniformBlockName);
115 o glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames,…
116 o glGetVertexAttribIiv (GLuint index, GLenum pname, GLint* params);
117 o glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint* params);
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125 o glBlendEquation (GLenum mode);
126 o glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
127 o glBlendFunc (GLenum sfactor, GLenum dfactor);
128 o glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
130 o glDepthFunc (GLenum func);
134 o glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
135 o glStencilFunc (GLenum func, GLint ref, GLuint mask);
136 o glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
138 o glStencilMaskSeparate (GLenum face, GLuint mask);
139 o glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
140 o glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
141 o glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
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148 o glBindFramebuffer (GLenum target, GLuint framebuffer);
149 o glBindRenderbuffer (GLenum target, GLuint renderbuffer);
150 o glCheckFramebufferStatus (GLenum target);
151 o glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers);
152 o glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers);
153 o glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint …
154 o glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLi…
155 o glGenFramebuffers (GLsizei n, GLuint* framebuffers);
156 o glGenRenderbuffers (GLsizei n, GLuint* renderbuffers);
157 o glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
160 o glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dst…
161 o glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint…
162 o glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum* attachments);
163 o glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum* attachments, GL…
164 o glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei …
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171 o glBindBuffer (GLenum target, GLuint buffer);
172 o glBufferData (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage);
173 o glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data);
174 o glClear (GLbitfield mask);
178 o glDeleteBuffers (GLsizei n, const GLuint* buffers);
179 o glGenBuffers (GLsizei n, GLuint* buffers);
180 o glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLv…
183 o glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size…
184 o glBindBufferBase (GLenum target, GLuint index, GLuint buffer);
185 o glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint* value);
186 o glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint* value);
187 o glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat* value);
188 o glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
189 o glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeO…
190 o glDrawBuffers (GLsizei n, const GLenum* bufs);
191 o glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length);
192 o glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
193 o glReadBuffer (GLenum mode);
194 o glUnmapBuffer (GLenum target);
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201 o glBindAttribLocation (GLuint program, GLuint index, const GLchar* name);
202 o glAttachShader (GLuint program, GLuint shader);
203 o glCreateShader (GLenum type);
204 o glCompileShader (GLuint shader);
206 o glDeleteProgram (GLuint program);
207 o glDeleteShader (GLuint shader);
208 o glDetachShader (GLuint program, GLuint shader);
209 o glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,…
210 o glGetAttribLocation (GLuint program, const GLchar* name);
211 o glGetUniformLocation (GLuint program, const GLchar* name);
212 o glLinkProgram (GLuint program);
214 o glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GL…
215 o glShaderSource (GLuint shader, GLsizei count, const GLchar** string, const GLint* length);
216 o glUniform1f (GLint location, GLfloat x);
217 o glUniform1fv (GLint location, GLsizei count, const GLfloat* v);
218 o glUniform1i (GLint location, GLint x);
219 o glUniform1iv (GLint location, GLsizei count, const GLint* v);
220 o glUniform2f (GLint location, GLfloat x, GLfloat y);
221 o glUniform2fv (GLint location, GLsizei count, const GLfloat* v);
222 o glUniform2i (GLint location, GLint x, GLint y);
223 o glUniform2iv (GLint location, GLsizei count, const GLint* v);
224 o glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z);
225 o glUniform3fv (GLint location, GLsizei count, const GLfloat* v);
226 o glUniform3i (GLint location, GLint x, GLint y, GLint z);
227 o glUniform3iv (GLint location, GLsizei count, const GLint* v);
228 o glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
229 o glUniform4fv (GLint location, GLsizei count, const GLfloat* v);
230 o glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w);
231 o glUniform4iv (GLint location, GLsizei count, const GLint* v);
232 o glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
233 o glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
234 o glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
235 o glUseProgram (GLuint program);
236 o glValidateProgram (GLuint program);
239 o glBindSampler (GLuint unit, GLuint sampler);
240 o glDeleteSamplers (GLsizei count, const GLuint* samplers);
241 o glGenSamplers (GLsizei count, GLuint* samplers);
242 o glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvo…
243 o glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint* params);
244 o glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat* params);
245 o glProgramBinary (GLuint program, GLenum binaryFormat, const GLvoid* binary, GLsizei length);
246 o glProgramParameteri (GLuint program, GLenum pname, GLint value);
247 o glSamplerParameteri (GLuint sampler, GLenum pname, GLint param);
248 o glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint* param);
249 o glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param);
250 o glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat* param);
251 o glUniform1ui (GLint location, GLuint v0);
252 o glUniform2ui (GLint location, GLuint v0, GLuint v1);
253 o glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2);
254 o glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
255 o glUniform1uiv (GLint location, GLsizei count, const GLuint* value);
256 o glUniform2uiv (GLint location, GLsizei count, const GLuint* value);
257 o glUniform3uiv (GLint location, GLsizei count, const GLuint* value);
258 o glUniform4uiv (GLint location, GLsizei count, const GLuint* value);
259 o glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
260 o glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
261 o glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
262 o glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
263 o glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
264 o glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
265 o glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
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272 o glActiveTexture (GLenum texture);
273 o glBindTexture (GLenum target, GLuint texture);
274 o glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei…
275 o glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei widt…
276 o glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei …
277 o glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y,…
278 o glDeleteTextures (GLsizei n, const GLuint* textures);
279 o glGenerateMipmap (GLenum target);
280 o glGenTextures (GLsizei n, GLuint* textures);
281 o glPixelStorei (GLenum pname, GLint param);
282 o glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height,…
283 o glTexParameterf (GLenum target, GLenum pname, GLfloat param);
284 o glTexParameterfv (GLenum target, GLenum pname, const GLfloat* params);
285 o glTexParameteri (GLenum target, GLenum pname, GLint param);
286 o glTexParameteriv (GLenum target, GLenum pname, const GLint* params);
287 o glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsiz…
290 o glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GL…
291 o glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei…
292 o glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffse…
293 o glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height,…
294 o glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei he…
295 o glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei he…
296 o glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsiz…
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303 o glDisableVertexAttribArray (GLuint index);
304 o glDrawArrays (GLenum mode, GLint first, GLsizei count);
305 o glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices);
306 o glEnableVertexAttribArray (GLuint index);
307 o glVertexAttrib1f (GLuint indx, GLfloat x);
308 o glVertexAttrib1fv (GLuint indx, const GLfloat* values);
309 o glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y);
310 o glVertexAttrib2fv (GLuint indx, const GLfloat* values);
311 o glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z);
312 o glVertexAttrib3fv (GLuint indx, const GLfloat* values);
313 o glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
314 o glVertexAttrib4fv (GLuint indx, const GLfloat* values);
315 o glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stri…
318 o glBindVertexArray (GLuint array);
319 o glDeleteVertexArrays (GLsizei n, const GLuint* arrays);
320 o glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instanceCount);
321 o glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei…
322 o glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const G…
323 o glGenVertexArrays (GLsizei n, GLuint* arrays);
324 o glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* poi…
325 o glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w);
326 o glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
327 o glVertexAttribI4iv (GLuint index, const GLint* v);
328 o glVertexAttribI4uiv (GLuint index, const GLuint* v);
329 o glVertexAttribDivisor (GLuint index, GLuint divisor);
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336 o glCullFace (GLenum mode);
337 o glFrontFace (GLenum mode);
338 o glLineWidth (GLfloat width);
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346 o glIsBuffer (GLuint buffer);
347 o glIsFramebuffer (GLuint framebuffer);
348 o glIsProgram (GLuint program);
349 o glIsRenderbuffer (GLuint renderbuffer);
350 o glIsShader (GLuint shader);
351 o glIsTexture (GLuint texture);
354 o glIsQuery (GLuint id);
355 o glIsSampler (GLuint sampler);
356 o glIsSync (GLsync sync);
357 o glIsTransformFeedback (GLuint id);
358 o glIsVertexArray (GLuint array);