Lines Matching refs:PrepareVAO
240 PrepareVAO(); in iterate()
472 void EnableDisableAttributesTest::PrepareVAO() in PrepareVAO() function in gl4cts::DirectStateAccess::VertexArrays::EnableDisableAttributesTest
834 is_ok &= PrepareVAO(); in iterate()
1030 bool ElementBufferTest::PrepareVAO() in PrepareVAO() function in gl4cts::DirectStateAccess::VertexArrays::ElementBufferTest
1275 is_ok &= PrepareVAO(false); in iterate()
1281 is_ok &= PrepareVAO(true); in iterate()
1479 bool VertexBuffersTest::PrepareVAO(bool use_multiple_buffers_function) in PrepareVAO() function in gl4cts::DirectStateAccess::VertexArrays::VertexBuffersTest
1817 is_ok &= PrepareVAO<glw::GLfloat>(i, GL_FLOAT, false, ATTRIBUTE_FORMAT_FUNCTION_FLOAT); in iterate()
1822 is_ok &= PrepareVAO<glw::GLbyte>(i, GL_BYTE, false, ATTRIBUTE_FORMAT_FUNCTION_FLOAT); in iterate()
1827 is_ok &= PrepareVAO<glw::GLbyte>(i, GL_BYTE, true, ATTRIBUTE_FORMAT_FUNCTION_FLOAT); in iterate()
1832 is_ok &= PrepareVAO<glw::GLubyte>(i, GL_UNSIGNED_BYTE, false, ATTRIBUTE_FORMAT_FUNCTION_FLOAT); in iterate()
1837 is_ok &= PrepareVAO<glw::GLshort>(i, GL_SHORT, false, ATTRIBUTE_FORMAT_FUNCTION_FLOAT); in iterate()
1842 is_ok &= PrepareVAO<glw::GLushort>(i, GL_UNSIGNED_SHORT, false, ATTRIBUTE_FORMAT_FUNCTION_FLOAT); in iterate()
1847 is_ok &= PrepareVAO<glw::GLint>(i, GL_INT, false, ATTRIBUTE_FORMAT_FUNCTION_FLOAT); in iterate()
1852 is_ok &= PrepareVAO<glw::GLuint>(i, GL_UNSIGNED_INT, false, ATTRIBUTE_FORMAT_FUNCTION_FLOAT); in iterate()
1864 is_ok &= PrepareVAO<glw::GLdouble>(i, GL_DOUBLE, false, ATTRIBUTE_FORMAT_FUNCTION_DOUBLE); in iterate()
1875 is_ok &= PrepareVAO<glw::GLbyte>(i, GL_BYTE, false, ATTRIBUTE_FORMAT_FUNCTION_INTEGER); in iterate()
1880 is_ok &= PrepareVAO<glw::GLubyte>(i, GL_UNSIGNED_BYTE, false, ATTRIBUTE_FORMAT_FUNCTION_INTEGER); in iterate()
1885 is_ok &= PrepareVAO<glw::GLshort>(i, GL_SHORT, false, ATTRIBUTE_FORMAT_FUNCTION_INTEGER); in iterate()
1890 …is_ok &= PrepareVAO<glw::GLushort>(i, GL_UNSIGNED_SHORT, false, ATTRIBUTE_FORMAT_FUNCTION_INTEGER); in iterate()
1895 is_ok &= PrepareVAO<glw::GLint>(i, GL_INT, false, ATTRIBUTE_FORMAT_FUNCTION_INTEGER); in iterate()
1900 is_ok &= PrepareVAO<glw::GLuint>(i, GL_UNSIGNED_INT, false, ATTRIBUTE_FORMAT_FUNCTION_INTEGER); in iterate()
2154 bool AttributeFormatTest::PrepareVAO(glw::GLint size, glw::GLenum type_gl_name, bool normalized, in PrepareVAO() function in gl4cts::DirectStateAccess::VertexArrays::AttributeFormatTest
2602 is_ok &= PrepareVAO(); in iterate()
2802 bool AttributeBindingTest::PrepareVAO() in PrepareVAO() function in gl4cts::DirectStateAccess::VertexArrays::AttributeBindingTest
3026 PrepareVAO(); in iterate()
3265 void AttributeBindingDivisorTest::PrepareVAO() in PrepareVAO() function in gl4cts::DirectStateAccess::VertexArrays::AttributeBindingDivisorTest
3653 PrepareVAO(); in iterate()
3751 void GetVertexArrayIndexedTest::PrepareVAO() in PrepareVAO() function in gl4cts::DirectStateAccess::VertexArrays::GetVertexArrayIndexedTest
3949 PrepareVAO(); in iterate()
4009 void DefaultsTest::PrepareVAO() in PrepareVAO() function in gl4cts::DirectStateAccess::VertexArrays::DefaultsTest