Lines Matching refs:m_vao

200 	, m_vao(0)  in EnableDisableAttributesTest()
478 gl.genVertexArrays(1, &m_vao); in PrepareVAO()
481 gl.bindVertexArray(m_vao); in PrepareVAO()
556 gl.bindVertexArray(m_vao); in DrawAndCheck()
635 gl.enableVertexArrayAttrib(m_vao, i); in TurnOnAttributes()
641 << glu::getErrorStr(error) << " when called with VAO " << m_vao << " and index " << i << "." in TurnOnAttributes()
654 gl.enableVertexArrayAttrib(m_vao, i); in TurnOnAttributes()
660 << glu::getErrorStr(error) << " when called with VAO " << m_vao << " and index " << i << "." in TurnOnAttributes()
672 gl.disableVertexArrayAttrib(m_vao, i); in TurnOnAttributes()
678 << " when called with VAO " << m_vao << " and index " << i << "." << tcu::TestLog::EndMessage; in TurnOnAttributes()
685 gl.bindVertexArray(m_vao); in TurnOnAttributes()
713 if (m_vao) in Clean()
715 gl.deleteVertexArrays(1, &m_vao); in Clean()
717 m_vao = 0; in Clean()
799 , m_vao(0) in ElementBufferTest()
1036 gl.genVertexArrays(1, &m_vao); in PrepareVAO()
1039 gl.bindVertexArray(m_vao); in PrepareVAO()
1075 gl.vertexArrayElementBuffer(m_vao, m_bo_elements); in PrepareVAO()
1125 gl.bindVertexArray(m_vao); in DrawAndCheck()
1179 if (m_vao) in Clean()
1181 gl.deleteVertexArrays(1, &m_vao); in Clean()
1183 m_vao = 0; in Clean()
1240 , m_vao(0) in VertexBuffersTest()
1485 gl.genVertexArrays(1, &m_vao); in PrepareVAO()
1488 gl.bindVertexArray(m_vao); in PrepareVAO()
1517 gl.vertexArrayVertexBuffers(m_vao, 0, 2, buffers, offsets, strides); in PrepareVAO()
1531 gl.vertexArrayVertexBuffer(m_vao, 0, m_bo_array_0, (glw::GLintptr)NULL, sizeof(glw::GLint) * 2); in PrepareVAO()
1543 gl.vertexArrayVertexBuffer(m_vao, 1, m_bo_array_0, sizeof(glw::GLint), in PrepareVAO()
1586 gl.vertexArrayVertexBuffers(m_vao, 2, 1, &m_bo_array_1, &offset, &stride); in PrepareVAO()
1600 gl.vertexArrayVertexBuffer(m_vao, 2, m_bo_array_1, (glw::GLintptr)NULL, sizeof(glw::GLint)); in PrepareVAO()
1657 gl.bindVertexArray(m_vao); in DrawAndCheck()
1713 if (m_vao) in Clean()
1715 gl.deleteVertexArrays(1, &m_vao); in Clean()
1717 m_vao = 0; in Clean()
1777 , m_vao(0) in AttributeFormatTest()
2161 gl.genVertexArrays(1, &m_vao); in PrepareVAO()
2164 gl.bindVertexArray(m_vao); in PrepareVAO()
2196 …gl.vertexArrayAttribFormat(m_vao, gl.getAttribLocation(m_po, "a_0"), size, type_gl_name, normalize… in PrepareVAO()
2197 …gl.vertexArrayAttribFormat(m_vao, gl.getAttribLocation(m_po, "a_1"), size, type_gl_name, normalize… in PrepareVAO()
2201 gl.vertexArrayAttribLFormat(m_vao, gl.getAttribLocation(m_po, "a_0"), size, type_gl_name, 0); in PrepareVAO()
2202 gl.vertexArrayAttribLFormat(m_vao, gl.getAttribLocation(m_po, "a_1"), size, type_gl_name, 0); in PrepareVAO()
2206 gl.vertexArrayAttribIFormat(m_vao, gl.getAttribLocation(m_po, "a_0"), size, type_gl_name, 0); in PrepareVAO()
2207 gl.vertexArrayAttribIFormat(m_vao, gl.getAttribLocation(m_po, "a_1"), size, type_gl_name, 0); in PrepareVAO()
2333 gl.bindVertexArray(m_vao); in DrawAndCheck()
2455 if (m_vao) in CleanVAO()
2457 gl.deleteVertexArrays(1, &m_vao); in CleanVAO()
2459 m_vao = 0; in CleanVAO()
2568 , m_vao(0) in AttributeBindingTest()
2808 gl.genVertexArrays(1, &m_vao); in PrepareVAO()
2811 gl.bindVertexArray(m_vao); in PrepareVAO()
2838 gl.vertexArrayAttribBinding(m_vao, 0, 1); in PrepareVAO()
2839 gl.vertexArrayAttribBinding(m_vao, 1, 0); in PrepareVAO()
2889 gl.bindVertexArray(m_vao); in DrawAndCheck()
2936 if (m_vao) in Clean()
2938 gl.deleteVertexArrays(1, &m_vao); in Clean()
2940 m_vao = 0; in Clean()
2992 , m_vao(0) in AttributeBindingDivisorTest()
3271 gl.genVertexArrays(1, &m_vao); in PrepareVAO()
3274 gl.bindVertexArray(m_vao); in PrepareVAO()
3359 gl.vertexArrayBindingDivisor(m_vao, 0, divisor); in SetDivisor()
3451 if (m_vao) in Clean()
3453 gl.deleteVertexArrays(1, &m_vao); in Clean()
3455 m_vao = 0; in Clean()
3619 …tCase(context, "vertex_arrays_get_vertex_array_indexed", "Get Vertex Array Indexed Test"), m_vao(0) in GetVertexArrayIndexedTest()
3708 if (m_vao) in iterate()
3710 gl.deleteVertexArrays(1, &m_vao); in iterate()
3712 m_vao = 0; in iterate()
3756 gl.genVertexArrays(1, &m_vao); in PrepareVAO()
3759 gl.bindVertexArray(m_vao); in PrepareVAO()
3839 gl.getVertexArrayIndexediv(m_vao, index, pname, &result); in Check()
3879 gl.getVertexArrayIndexed64iv(m_vao, index, pname, &result); in Check64()
3911 : deqp::TestCase(context, "vertex_arrays_defaults", "Defaults Test"), m_vao(0) in DefaultsTest()
3976 if (m_vao) in iterate()
3978 gl.deleteVertexArrays(1, &m_vao); in iterate()
3980 m_vao = 0; in iterate()
4014 gl.createVertexArrays(1, &m_vao); in PrepareVAO()
4032 gl.getVertexArrayiv(m_vao, pname, &result); in Check()
4063 gl.getVertexArrayIndexediv(m_vao, index, pname, &result); in CheckIndexed()
4094 gl.getVertexArrayIndexed64iv(m_vao, index, pname, &result); in CheckIndexed64()