Lines Matching refs:ShaderInterface

1322 	const ShaderInterface& interface = program_interface.GetShaderInterface(stage);  in checkProgramStage()
4295 ShaderInterface::ShaderInterface(Shader::STAGES stage) : m_stage(stage) in ShaderInterface() function in gl4cts::EnhancedLayouts::Utils::ShaderInterface
4304 std::string ShaderInterface::GetDefinitionsGlobals() const in GetDefinitionsGlobals()
4313 std::string ShaderInterface::GetDefinitionsInputs() const in GetDefinitionsInputs()
4324 std::string ShaderInterface::GetDefinitionsOutputs() const in GetDefinitionsOutputs()
4335 std::string ShaderInterface::GetDefinitionsSSBs() const in GetDefinitionsSSBs()
4344 std::string ShaderInterface::GetDefinitionsUniforms() const in GetDefinitionsUniforms()
4472 ShaderInterface& ProgramInterface::GetShaderInterface(Shader::STAGES stage) in GetShaderInterface()
4474 ShaderInterface* interface = 0; in GetShaderInterface()
4509 const ShaderInterface& ProgramInterface::GetShaderInterface(Shader::STAGES stage) const in GetShaderInterface()
4511 const ShaderInterface* interface = 0; in GetShaderInterface()
4684 ShaderInterface& si = GetShaderInterface(stage); in cloneVariableForStage()
4819 const ShaderInterface& si = GetShaderInterface(stage); in GetInterfaceForStage()
6319 Utils::ShaderInterface& si = program_interface.GetShaderInterface(Utils::Shader::VERTEX); in test()
6475 Utils::ShaderInterface& si = program_interface.GetShaderInterface(stage); in test()
6735 Utils::ShaderInterface& si = program_interface.GetShaderInterface(Utils::Shader::VERTEX); in test()
6838 Utils::ShaderInterface& si = program_interface.GetShaderInterface(Utils::Shader::FRAGMENT); in test()
6921 void TextureTestBase::prepareSSBs(GLuint /* test_case_index */, Utils::ShaderInterface& si, Utils::… in test()
6978 Utils::ShaderInterface& cs = program_interface.GetShaderInterface(Utils::Shader::COMPUTE); in test()
7006 Utils::ShaderInterface& fs = program_interface.GetShaderInterface(Utils::Shader::FRAGMENT); in test()
7007 Utils::ShaderInterface& gs = program_interface.GetShaderInterface(Utils::Shader::GEOMETRY); in test()
7008 Utils::ShaderInterface& tcs = program_interface.GetShaderInterface(Utils::Shader::TESS_CTRL); in test()
7009 Utils::ShaderInterface& tes = program_interface.GetShaderInterface(Utils::Shader::TESS_EVAL); in test()
7010 Utils::ShaderInterface& vs = program_interface.GetShaderInterface(Utils::Shader::VERTEX); in test()
7069 void TextureTestBase::prepareUniforms(GLuint /* test_case_index */, Utils::ShaderInterface& si, Uti… in test()
7125 Utils::ShaderInterface& cs = program_interface.GetShaderInterface(Utils::Shader::COMPUTE); in test()
7153 Utils::ShaderInterface& fs = program_interface.GetShaderInterface(Utils::Shader::FRAGMENT); in test()
7154 Utils::ShaderInterface& gs = program_interface.GetShaderInterface(Utils::Shader::GEOMETRY); in test()
7155 Utils::ShaderInterface& tcs = program_interface.GetShaderInterface(Utils::Shader::TESS_CTRL); in test()
7156 Utils::ShaderInterface& tes = program_interface.GetShaderInterface(Utils::Shader::TESS_EVAL); in test()
7157 Utils::ShaderInterface& vs = program_interface.GetShaderInterface(Utils::Shader::VERTEX); in test()
7195 Utils::ShaderInterface& fs = program_interface.GetShaderInterface(Utils::Shader::FRAGMENT); in test()
7196 Utils::ShaderInterface& gs = program_interface.GetShaderInterface(Utils::Shader::GEOMETRY); in test()
7197 Utils::ShaderInterface& tcs = program_interface.GetShaderInterface(Utils::Shader::TESS_CTRL); in test()
7198 Utils::ShaderInterface& tes = program_interface.GetShaderInterface(Utils::Shader::TESS_EVAL); in test()
7199 Utils::ShaderInterface& vs = program_interface.GetShaderInterface(Utils::Shader::VERTEX); in test()
8684 Utils::ShaderInterface& vs_si = program_interface.GetShaderInterface(Utils::Shader::VERTEX); in test()
10528 Utils::ShaderInterface& vs_si = program_interface.GetShaderInterface(Utils::Shader::VERTEX); in test()
10656 Utils::ShaderInterface& vs_si = program_interface.GetShaderInterface(Utils::Shader::VERTEX); in test()
12292 Utils::ShaderInterface& vs_si = program_interface.GetShaderInterface(Utils::Shader::VERTEX); in test()
12448 Utils::ShaderInterface& si = program_interface.GetShaderInterface(stage); in test()
12601 Utils::ShaderInterface& si = program_interface.GetShaderInterface(Utils::Shader::VERTEX); in test()
12818 Utils::ShaderInterface& si = program_interface.GetShaderInterface(stage); in test()
12932 Utils::ShaderInterface& si = program_interface.GetShaderInterface(Utils::Shader::VERTEX); in test()
13432 Utils::ShaderInterface& si = program_interface.GetShaderInterface(Utils::Shader::VERTEX); in test()
14797 Utils::ShaderInterface si = program_interface.GetShaderInterface(Utils::Shader::VERTEX); in test()
15018 Utils::ShaderInterface& si = program_interface.GetShaderInterface(stage); in test()
15172 const GLchar* interpolation, Utils::ShaderInterface& si, in test()
19130 Utils::ShaderInterface& si = program_interface.GetShaderInterface(Utils::Shader::VERTEX); in test()
19320 Utils::ShaderInterface& si = program_interface.GetShaderInterface(Utils::Shader::FRAGMENT); in test()
19378 Utils::ShaderInterface& si = program_interface.GetShaderInterface(Utils::Shader::FRAGMENT); in test()