Lines Matching refs:fs_buffer
6997 Utils::Program& program, Utils::Buffer& fs_buffer, Utils::Buffer& gs_buffer, in test() argument
7000 fs_buffer.Init(Utils::Buffer::Shader_Storage, Utils::Buffer::StaticDraw, 0, 0); in test()
7012 prepareSSBs(test_case_index, fs, program, fs_buffer); in test()
7018 fs_buffer.BindBase(Utils::Shader::FRAGMENT); in test()
7144 Utils::Program& program, Utils::Buffer& fs_buffer, Utils::Buffer& gs_buffer, in test() argument
7147 fs_buffer.Init(Utils::Buffer::Uniform, Utils::Buffer::StaticDraw, 0, 0); in test()
7159 prepareUniforms(test_case_index, fs, program, fs_buffer); in test()
7165 fs_buffer.BindBase(Utils::Shader::FRAGMENT); in test()
7186 Utils::Program& vs_program, Utils::Buffer& fs_buffer, Utils::Buffer& gs_buffer, in test() argument
7189 fs_buffer.Init(Utils::Buffer::Uniform, Utils::Buffer::StaticDraw, 0, 0); in test()
7201 prepareUniforms(test_case_index, fs, fs_program, fs_buffer); in test()
7202 fs_buffer.BindBase(Utils::Shader::FRAGMENT); in test()