Lines Matching refs:m_id

1663 Buffer::Buffer(deqp::Context& context) : m_id(m_invalid_id), m_buffer(Array), m_context(context)  in Buffer()
1691 Generate(gl, m_id); in Init()
1692 Bind(gl, m_id, m_buffer); in Init()
1701 if (m_invalid_id != m_id) in Release()
1705 gl.deleteBuffers(1, &m_id); in Release()
1706 m_id = m_invalid_id; in Release()
1717 Bind(gl, m_id, m_buffer); in Bind()
1728 BindBase(gl, m_id, m_buffer, index); in BindBase()
1741 BindRange(gl, m_id, m_buffer, index, offset, size); in BindRange()
2077 Framebuffer::Framebuffer(deqp::Context& context) : m_id(m_invalid_id), m_context(context) in Framebuffer()
2100 Generate(gl, m_id); in Init()
2108 if (m_invalid_id != m_id) in Release()
2112 gl.deleteFramebuffers(1, &m_id); in Release()
2113 m_id = m_invalid_id; in Release()
2138 Bind(gl, m_id); in Bind()
2244 Shader::Shader(deqp::Context& context) : m_id(m_invalid_id), m_context(context) in Shader()
2276 Create(gl, stage, m_id); in Init()
2277 Source(gl, m_id, source); in Init()
2281 Compile(gl, m_id); in Init()
2294 if (m_invalid_id != m_id) in Release()
2298 gl.deleteShader(m_id); in Release()
2299 m_id = m_invalid_id; in Release()
2521 Pipeline::Pipeline(deqp::Context& context) : m_id(m_invalid_id), m_context(context) in Pipeline()
2544 gl.genProgramPipelines(1, &m_id); in Init()
2553 if (m_invalid_id != m_id) in Release()
2558 gl.deleteProgramPipelines(1, &m_id); in Release()
2561 m_id = m_invalid_id; in Release()
2572 Bind(gl, m_id); in Bind()
2584 UseProgramStages(gl, m_id, program_id, stages); in UseProgramStages()
2619 : m_id(m_invalid_id) in Program()
2671 Create(gl, m_id); in Init()
2672 Capture(gl, m_id, captured_varyings, capture_interleaved); in Init()
2673 Attach(gl, m_id, m_compute.m_id); in Init()
2674 Attach(gl, m_id, m_fragment.m_id); in Init()
2675 Attach(gl, m_id, m_geometry.m_id); in Init()
2676 Attach(gl, m_id, m_tess_ctrl.m_id); in Init()
2677 Attach(gl, m_id, m_tess_eval.m_id); in Init()
2678 Attach(gl, m_id, m_vertex.m_id); in Init()
2683 gl.programParameteri(m_id, GL_PROGRAM_SEPARABLE, GL_TRUE); in Init()
2690 Link(gl, m_id); in Init()
2727 if (m_invalid_id != m_id) in Release()
2731 gl.deleteProgram(m_id); in Release()
2732 m_id = m_invalid_id; in Release()
2754 GetActiveUniformsiv(gl, m_id, count, indices, pname, params); in GetActiveUniformsiv()
2767 return GetAttribLocation(gl, m_id, name); in GetAttribLocation()
2782 GetResource(gl, m_id, interface, index, property, buf_size, params); in GetResource()
2796 return GetResourceIndex(gl, m_id, name, interface); in GetResourceIndex()
2809 GetUniformIndices(gl, m_id, count, names, indices); in GetUniformIndices()
2822 return GetUniformLocation(gl, m_id, name); in GetUniformLocation()
2832 Use(gl, m_id); in Use()
3181 Texture::Texture(deqp::Context& context) : m_id(m_invalid_id), m_context(context), m_type(TEX_2D) in Texture()
3216 Generate(gl, m_id); in Init()
3217 Bind(gl, m_id, tex_type); in Init()
3237 Generate(gl, m_id); in Init()
3238 Bind(gl, m_id, TEX_BUFFER); in Init()
3247 if (m_invalid_id != m_id) in Release()
3251 gl.deleteTextures(1, &m_id); in Release()
3252 m_id = m_invalid_id; in Release()
3263 Bind(gl, m_id, m_type); in Bind()
3276 Bind(gl, m_id, m_type); in Get()
3521 VertexArray::VertexArray(deqp::Context& context) : m_id(m_invalid_id), m_context(context) in VertexArray()
3543 Generate(gl, m_id); in Init()
3551 if (m_invalid_id != m_id) in Release()
3555 gl.deleteVertexArrays(1, &m_id); in Release()
3557 m_id = m_invalid_id; in Release()
3586 Bind(gl, m_id); in Bind()
5774 bool result = executeDrawCall((program.m_tess_eval.m_id != 0), test_case_index); in test()
6879 framebuffer.AttachTexture(GL_COLOR_ATTACHMENT0, color_0_texture.m_id, m_width, m_height); in test()
6907 …gl.bindImageTexture(image_unit, image_texture.m_id, 0 /* level */, GL_FALSE /* layered */, 0 /* La… in test()
7761 pipeline.UseProgramStages(program_fs.m_id, GL_FRAGMENT_SHADER_BIT); in test()
7762 pipeline.UseProgramStages(program_gs.m_id, GL_GEOMETRY_SHADER_BIT); in test()
7763 pipeline.UseProgramStages(program_tcs.m_id, GL_TESS_CONTROL_SHADER_BIT); in test()
7764 pipeline.UseProgramStages(program_tes.m_id, GL_TESS_EVALUATION_SHADER_BIT); in test()
7765 pipeline.UseProgramStages(program_vs.m_id, GL_VERTEX_SHADER_BIT); in test()
8029 gl.getProgramInterfaceiv(program.m_id, GL_TRANSFORM_FEEDBACK_BUFFER, GL_MAX_NAME_LENGTH, &param); in test()
8037 gl.getProgramResourceIndex(program.m_id, GL_TRANSFORM_FEEDBACK_BUFFER, "0"); in test()
8043 …gl.getProgramResourceName(program.m_id, GL_TRANSFORM_FEEDBACK_BUFFER, 0 /* index */, 64 /* bufSize… in test()
19111 gl.bindAttribLocation(program.m_id, m_goten_location, "goten"); in test()
19114 program.Link(gl, program.m_id); in test()
19369 gl.bindFragDataLocation(program.m_id, m_goten_location, "goten"); in test()
19372 program.Link(gl, program.m_id); in test()
19429 framebuffer.AttachTexture(GL_COLOR_ATTACHMENT0 + m_goku_location, m_goku.m_id, m_width, m_height); in test()
19430 …framebuffer.AttachTexture(GL_COLOR_ATTACHMENT0 + m_gohan_location, m_gohan.m_id, m_width, m_height… in test()
19431 …framebuffer.AttachTexture(GL_COLOR_ATTACHMENT0 + m_goten_location, m_goten.m_id, m_width, m_height… in test()
19432 …framebuffer.AttachTexture(GL_COLOR_ATTACHMENT0 + m_chichi_location, m_chichi.m_id, m_width, m_heig… in test()