Lines Matching refs:p10

97 	Vec4	p10;		//!< (0, 1)  member
104 dst.p10 = lookup<float>(level, sampler, x1, y0, z); in lookupQuad()
159 const Vec4 d0 = abs(quad.p10 - quad.p00); in computeBilinearSearchStepFromFloatQuad()
161 const Vec4 d2 = abs(quad.p11 - quad.p10); in computeBilinearSearchStepFromFloatQuad()
205 return min(quad.p00, min(quad.p10, min(quad.p01, quad.p11))); in min()
210 return max(quad.p00, max(quad.p10, max(quad.p01, quad.p11))); in max()
305 const Vec4 c0 = quad.p00*(1.0f - a) + quad.p10*a; in isBilinearRangeValid()
341 …const Vec4 c0 = quad0.p00*(1.0f-a)*(1.0f-b) + quad0.p10*a*(1.0f-b) + quad0.p01*(1.0f-a)*b + quad0… in isTrilinearRangeValid()
342 …const Vec4 c1 = quad1.p00*(1.0f-a)*(1.0f-b) + quad1.p10*a*(1.0f-b) + quad1.p01*(1.0f-a)*b + quad1… in isTrilinearRangeValid()
373 …4 c1 = (reductionMode == tcu::Sampler::MIN ? tcu::min(quad.p10, quad.p11) : tcu::max(quad.p10, qua… in isReductionValid()
390 …reductionMode == tcu::Sampler::MIN ? tcu::min(quad0.p10, quad1.p10) : tcu::max(quad0.p10, quad1.p1… in isReductionValid()
467 …const Vec4 c0 = quad0.p00*(1.0f-a0)*(1.0f-b0) + quad0.p10*a0*(1.0f-b0) + quad0.p01*(1.0f-a0)*b0 +… in is2DTrilinearFilterResultValid()
475 …const Vec4 c1 = quad1.p00*(1.0f-a1)*(1.0f-b1) + quad1.p10*a1*(1.0f-b1) + quad1.p01*(1.0f-a1)*b1 +… in is2DTrilinearFilterResultValid()
530 …const Vec4 c00 = quad00.p00*(1.0f-a0)*(1.0f-b0) + quad00.p10*a0*(1.0f-b0) + quad00.p01*(1.0f-a0)*… in is3DTrilinearFilterResultValid()
531 …const Vec4 c01 = quad01.p00*(1.0f-a0)*(1.0f-b0) + quad01.p10*a0*(1.0f-b0) + quad01.p01*(1.0f-a0)*… in is3DTrilinearFilterResultValid()
544 …const Vec4 c10 = quad10.p00*(1.0f-a1)*(1.0f-b1) + quad10.p10*a1*(1.0f-b1) + quad10.p01*(1.0f-a1)*… in is3DTrilinearFilterResultValid()
545 …const Vec4 c11 = quad11.p00*(1.0f-a1)*(1.0f-b1) + quad11.p10*a1*(1.0f-b1) + quad11.p01*(1.0f-a1)*… in is3DTrilinearFilterResultValid()
1568 quad.p10 = lookup<float>(faces[c10.face], sampler, c10.s, c10.t, 0); in isSeamlessLinearSampleResultValid()
1649 quad0.p10 = lookup<float>(faces0[c10.face], sampler, c10.s, c10.t, 0); in isSeamplessLinearMipmapLinearSampleResultValid()
1681 quad1.p10 = lookup<float>(faces1[c10.face], sampler, c10.s, c10.t, 0); in isSeamplessLinearMipmapLinearSampleResultValid()