Lines Matching refs:CubeFace
2439 CubeFace selectCubeFace (const Vec3& coords) in selectCubeFace()
2483 Vec2 projectToFace (CubeFace face, const Vec3& coord) in projectToFace()
2515 const CubeFace face = selectCubeFace(coords); in getCubeFaceCoords()
2573 …arSamples (const ConstPixelBufferAccess (&faceAccesses)[CUBEFACE_LAST], CubeFace baseFace, float u… in getCubeLinearSamples()
2632 …essLinear (const ConstPixelBufferAccess (&faceAccesses)[CUBEFACE_LAST], CubeFace baseFace, const S… in sampleCubeSeamlessLinear()
2663 …t ConstPixelBufferAccess* const (&faces)[CUBEFACE_LAST], int numLevels, CubeFace face, const Sampl… in sampleLevelArrayCubeSeamless()
2752 …arCompare (const ConstPixelBufferAccess (&faceAccesses)[CUBEFACE_LAST], CubeFace baseFace, const S… in sampleCubeSeamlessLinearCompare()
2833 …t ConstPixelBufferAccess* const (&faces)[CUBEFACE_LAST], int numLevels, CubeFace face, const Sampl… in sampleLevelArrayCubeSeamlessCompare()
2916 …rrayFaceAccess (const ConstPixelBufferAccess* const levels, int levelNdx, int slice, CubeFace face) in getCubeArrayFaceAccess()
2924 … (const ConstPixelBufferAccess* const levels, int numLevels, int slice, CubeFace face, const Sampl… in sampleCubeArraySeamless()
2939 faceAccesses[i] = getCubeArrayFaceAccess(levels, 0, slice, (CubeFace)i); in sampleCubeArraySeamless()
2959 faceAccesses[i] = getCubeArrayFaceAccess(levels, level, slice, (CubeFace)i); in sampleCubeArraySeamless()
2989 faceAccesses0[i] = getCubeArrayFaceAccess(levels, level0, slice, (CubeFace)i); in sampleCubeArraySeamless()
2990 faceAccesses1[i] = getCubeArrayFaceAccess(levels, level1, slice, (CubeFace)i); in sampleCubeArraySeamless()
3006 … (const ConstPixelBufferAccess* const levels, int numLevels, int slice, CubeFace face, const Sampl… in sampleCubeArraySeamlessCompare()
3021 faceAccesses[i] = getCubeArrayFaceAccess(levels, 0, slice, (CubeFace)i); in sampleCubeArraySeamlessCompare()
3041 faceAccesses[i] = getCubeArrayFaceAccess(levels, level, slice, (CubeFace)i); in sampleCubeArraySeamlessCompare()
3071 faceAccesses0[i] = getCubeArrayFaceAccess(levels, level0, slice, (CubeFace)i); in sampleCubeArraySeamlessCompare()
3072 faceAccesses1[i] = getCubeArrayFaceAccess(levels, level1, slice, (CubeFace)i); in sampleCubeArraySeamlessCompare()
3405 if (!other.isLevelEmpty((CubeFace)face, levelNdx)) in TextureCube()
3407 allocLevel((CubeFace)face, levelNdx); in TextureCube()
3408 copy(getLevelFace(levelNdx, (CubeFace)face), in TextureCube()
3409 other.getLevelFace(levelNdx, (CubeFace)face)); in TextureCube()
3438 if (!isLevelEmpty((CubeFace)face, levelNdx)) in operator =()
3439 clearLevel((CubeFace)face, levelNdx); in operator =()
3441 if (!other.isLevelEmpty((CubeFace)face, levelNdx)) in operator =()
3443 allocLevel((CubeFace)face, levelNdx); in operator =()
3444 copy(getLevelFace(levelNdx, (CubeFace)face), in operator =()
3445 other.getLevelFace(levelNdx, (CubeFace)face)); in operator =()
3457 void TextureCube::allocLevel (tcu::CubeFace face, int levelNdx) in allocLevel()
3467 void TextureCube::clearLevel (tcu::CubeFace face, int levelNdx) in clearLevel()
3878 std::ostream& operator<< (std::ostream& str, CubeFace face) in operator <<()