Lines Matching refs:deClamp32

1603 			return deClamp32(c, -1, size);  in wrap()
1606 return deClamp32(c, 0, size-1); in wrap()
1615 c = deClamp32(c, -size, size); in wrap()
1622 …return deClamp32(c, 0, size-1); // \note Actual mirroring done already in unnormalization function. in wrap()
2191 int level = deClamp32((int)deFloatCeil(lod + 0.5f) - 1, 0, maxLevel); in sampleLevelArray1DOffset()
2201 int level0 = deClamp32((int)deFloatFloor(lod), 0, maxLevel); in sampleLevelArray1DOffset()
2231 int level = deClamp32((int)deFloatCeil(lod + 0.5f) - 1, 0, maxLevel); in sampleLevelArray2DOffset()
2241 int level0 = deClamp32((int)deFloatFloor(lod), 0, maxLevel); in sampleLevelArray2DOffset()
2271 int level = deClamp32((int)deFloatCeil(lod + 0.5f) - 1, 0, maxLevel); in sampleLevelArray3DOffset()
2281 int level0 = deClamp32((int)deFloatFloor(lod), 0, maxLevel); in sampleLevelArray3DOffset()
2311 int level = deClamp32((int)deFloatCeil(lod + 0.5f) - 1, 0, maxLevel); in sampleLevelArray1DCompare()
2321 int level0 = deClamp32((int)deFloatFloor(lod), 0, maxLevel); in sampleLevelArray1DCompare()
2351 int level = deClamp32((int)deFloatCeil(lod + 0.5f) - 1, 0, maxLevel); in sampleLevelArray2DCompare()
2361 int level0 = deClamp32((int)deFloatFloor(lod), 0, maxLevel); in sampleLevelArray2DCompare()
2686 int level = deClamp32((int)deFloatCeil(lod + 0.5f) - 1, 0, maxLevel); in sampleLevelArrayCubeSeamless()
2707 int level0 = deClamp32((int)deFloatFloor(lod), 0, maxLevel); in sampleLevelArrayCubeSeamless()
2856 int level = deClamp32((int)deFloatCeil(lod + 0.5f) - 1, 0, maxLevel); in sampleLevelArrayCubeSeamlessCompare()
2877 int level0 = deClamp32((int)deFloatFloor(lod), 0, maxLevel); in sampleLevelArrayCubeSeamlessCompare()
2948 int level = deClamp32((int)deFloatCeil(lod + 0.5f) - 1, 0, maxLevel); in sampleCubeArraySeamless()
2969 int level0 = deClamp32((int)deFloatFloor(lod), 0, maxLevel); in sampleCubeArraySeamless()
3030 int level = deClamp32((int)deFloatCeil(lod + 0.5f) - 1, 0, maxLevel); in sampleCubeArraySeamlessCompare()
3051 int level0 = deClamp32((int)deFloatFloor(lod), 0, maxLevel); in sampleCubeArraySeamlessCompare()