Lines Matching refs:m_levels
3283 m_levels[ndx] = DE_NULL; in TextureCubeView()
3290 m_levels[ndx] = levels[ndx]; in TextureCubeView()
3300 …return sampleLevelArrayCubeSeamless(m_levels, m_numLevels, coords.face, sampler, coords.s, coords.… in sample()
3302 …return sampleLevelArray2D(m_levels[coords.face], m_numLevels, sampler, coords.s, coords.t, 0 /* de… in sample()
3312 …return sampleLevelArrayCubeSeamlessCompare(m_levels, m_numLevels, coords.face, sampler, ref, coord… in sampleCompare()
3314 …return sampleLevelArray2DCompare(m_levels[coords.face], m_numLevels, sampler, ref, coords.s, coord… in sampleCompare()
3323 faceAccesses[i] = m_levels[i][0]; in gather()
3351 …DE_ASSERT(m_levels[0][0].getFormat().order == TextureFormat::D || m_levels[0][0].getFormat().order… in gatherCompare()
3358 const bool isFixedPoint = isFixedPointDepthTextureFormat(m_levels[0][0].getFormat()); in gatherCompare()
3478 , m_levels (levels) in Texture1DArrayView()
3484 DE_ASSERT(m_numLevels > 0 && m_levels); in selectLayer()
3485 return de::clamp(deFloorFloatToInt32(r + 0.5f), 0, m_levels[0].getHeight()-1); in selectLayer()
3490 return sampleLevelArray1D(m_levels, m_numLevels, sampler, s, selectLayer(t), lod); in sample()
3495 …return sampleLevelArray1DOffset(m_levels, m_numLevels, sampler, s, lod, IVec2(offset, selectLayer(… in sampleOffset()
3500 …return sampleLevelArray1DCompare(m_levels, m_numLevels, sampler, ref, s, lod, IVec2(0, selectLayer… in sampleCompare()
3505 …return sampleLevelArray1DCompare(m_levels, m_numLevels, sampler, ref, s, lod, IVec2(offset, select… in sampleCompareOffset()
3512 , m_levels (levels) in Texture2DArrayView()
3518 DE_ASSERT(m_numLevels > 0 && m_levels); in selectLayer()
3519 return de::clamp(deFloorFloatToInt32(r + 0.5f), 0, m_levels[0].getDepth()-1); in selectLayer()
3524 return sampleLevelArray2D(m_levels, m_numLevels, sampler, s, t, selectLayer(r), lod); in sample()
3529 …return sampleLevelArray2DCompare(m_levels, m_numLevels, sampler, ref, s, t, lod, IVec3(0, 0, selec… in sampleCompare()
3534 …return sampleLevelArray2DOffset(m_levels, m_numLevels, sampler, s, t, lod, IVec3(offset.x(), offse… in sampleOffset()
3539 …return sampleLevelArray2DCompare(m_levels, m_numLevels, sampler, ref, s, t, lod, IVec3(offset.x(),… in sampleCompareOffset()
3544 return gatherArray2DOffsets(m_levels[0], sampler, s, t, selectLayer(r), componentNdx, offsets); in gatherOffsets()
3549 return gatherArray2DOffsetsCompare(m_levels[0], sampler, ref, s, t, selectLayer(r), offsets); in gatherOffsetsCompare()
3650 , m_levels (levels) in Texture3DView()
3708 , m_levels (levels) in TextureCubeArrayView()
3714 DE_ASSERT(m_numLevels > 0 && m_levels); in selectLayer()
3715 DE_ASSERT((m_levels[0].getDepth() % 6) == 0); in selectLayer()
3717 return de::clamp(deFloorFloatToInt32(q + 0.5f), 0, (m_levels[0].getDepth() / 6)-1); in selectLayer()
3729 …return sampleCubeArraySeamless(m_levels, m_numLevels, layer, coords.face, sampler, coords.s, coord… in sample()
3731 return sampleLevelArray2D(m_levels, m_numLevels, sampler, coords.s, coords.t, faceDepth, lod); in sample()
3743 …return sampleCubeArraySeamlessCompare(m_levels, m_numLevels, layer, coords.face, sampler, ref, coo… in sampleCompare()
3745 …return sampleLevelArray2DCompare(m_levels, m_numLevels, sampler, ref, coords.s, coords.t, lod, IVe… in sampleCompare()