Lines Matching refs:PixelBufferAccess

278 PixelBufferAccess getSubregion (const PixelBufferAccess& access, int x, int y, int z, int width, in…  in getSubregion()
289 return PixelBufferAccess(access.getFormat(), tcu::IVec3(width, height, depth), access.getPitch(), in getSubregion()
302 PixelBufferAccess getSubregion (const PixelBufferAccess& access, int x, int y, int width, int heigh… in getSubregion()
326 PixelBufferAccess flipYAccess (const PixelBufferAccess& access) in flipYAccess()
332 …return PixelBufferAccess(access.getFormat(), access.getSize(), pitch, (deUint8*)access.getDataPtr(… in flipYAccess()
683 inline void fillRow (const PixelBufferAccess& dst, int y, int z, int pixelSize, const deUint8* pixe… in fillRow()
714 void clear (const PixelBufferAccess& access, const Vec4& color) in clear()
730 PixelBufferAccess(access.getFormat(), 1, 1, 1, 0, 0, &pixel.u8[0]).setPixel(color, 0, 0); in clear()
745 void clear (const PixelBufferAccess& access, const IVec4& color) in clear()
761 PixelBufferAccess(access.getFormat(), 1, 1, 1, 0, 0, &pixel.u8[0]).setPixel(color, 0, 0); in clear()
776 void clear (const PixelBufferAccess& access, const UVec4& color) in clear()
781 void clearDepth (const PixelBufferAccess& access, float depth) in clearDepth()
788 void clearStencil (const PixelBufferAccess& access, int stencil) in clearStencil()
795 static void fillWithComponentGradients1D (const PixelBufferAccess& access, const Vec4& minVal, cons… in fillWithComponentGradients1D()
811 static void fillWithComponentGradients2D (const PixelBufferAccess& access, const Vec4& minVal, cons… in fillWithComponentGradients2D()
830 static void fillWithComponentGradients3D (const PixelBufferAccess& dst, const Vec4& minVal, const V… in fillWithComponentGradients3D()
853 void fillWithComponentGradients (const PixelBufferAccess& access, const Vec4& minVal, const Vec4& m… in fillWithComponentGradients()
879 static void fillWithGrid1D (const PixelBufferAccess& access, int cellSize, const Vec4& colorA, cons… in fillWithGrid1D()
892 static void fillWithGrid2D (const PixelBufferAccess& access, int cellSize, const Vec4& colorA, cons… in fillWithGrid2D()
909 static void fillWithGrid3D (const PixelBufferAccess& access, int cellSize, const Vec4& colorA, cons… in fillWithGrid3D()
930 void fillWithGrid (const PixelBufferAccess& access, int cellSize, const Vec4& colorA, const Vec4& c… in fillWithGrid()
956 void fillWithRepeatableGradient (const PixelBufferAccess& access, const Vec4& colorA, const Vec4& c… in fillWithRepeatableGradient()
974 void fillWithRGBAQuads (const PixelBufferAccess& dst) in fillWithRGBAQuads()
989 void fillWithMetaballs (const PixelBufferAccess& dst, int numBalls, deUint32 seed) in fillWithMetaballs()
1020 void copy (const PixelBufferAccess& dst, const ConstPixelBufferAccess& src) in copy()
1109 void scale (const PixelBufferAccess& dst, const ConstPixelBufferAccess& src, Sampler::FilterMode fi… in scale()
1409 PixelBufferAccess getEffectiveDepthStencilAccess (const PixelBufferAccess& baseAccess, Sampler::Dep… in getEffectiveDepthStencilAccess()
1411 return toSamplerAccess<PixelBufferAccess>(baseAccess, mode); in getEffectiveDepthStencilAccess()