Lines Matching refs:m_depthStencilBuffer
156 , m_depthStencilBuffer (0) in FboRenderContext()
174 , m_depthStencilBuffer (0) in FboRenderContext()
212 DE_ASSERT(m_framebuffer == 0 && m_colorBuffer == 0 && m_depthStencilBuffer == 0); in createFramebuffer()
257 gl.genRenderbuffers(1, &m_depthStencilBuffer); in createFramebuffer()
258 gl.bindRenderbuffer(GL_RENDERBUFFER, m_depthStencilBuffer); in createFramebuffer()
275 if (m_depthStencilBuffer) in createFramebuffer()
278 …ramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, m_depthStencilBuffer); in createFramebuffer()
281 …mebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, m_depthStencilBuffer); in createFramebuffer()
305 if (m_depthStencilBuffer) in destroyFramebuffer()
307 gl.deleteRenderbuffers(1, &m_depthStencilBuffer); in destroyFramebuffer()
308 m_depthStencilBuffer = 0; in destroyFramebuffer()