Lines Matching refs:pixelStorei

428 		gl.pixelStorei(GL_UNPACK_ALIGNMENT,		4);  in resetStateES()
429 gl.pixelStorei(GL_PACK_ALIGNMENT, 4); in resetStateES()
433 gl.pixelStorei(GL_UNPACK_IMAGE_HEIGHT, 0); in resetStateES()
434 gl.pixelStorei(GL_UNPACK_SKIP_IMAGES, 0); in resetStateES()
435 gl.pixelStorei(GL_UNPACK_ROW_LENGTH, 0); in resetStateES()
436 gl.pixelStorei(GL_UNPACK_SKIP_ROWS, 0); in resetStateES()
437 gl.pixelStorei(GL_UNPACK_SKIP_PIXELS, 0); in resetStateES()
439 gl.pixelStorei(GL_PACK_ROW_LENGTH, 0); in resetStateES()
440 gl.pixelStorei(GL_PACK_SKIP_ROWS, 0); in resetStateES()
441 gl.pixelStorei(GL_PACK_SKIP_PIXELS, 0); in resetStateES()
1047 gl.pixelStorei (GL_UNPACK_SWAP_BYTES, GL_FALSE); in resetStateGLCore()
1048 gl.pixelStorei (GL_UNPACK_LSB_FIRST, GL_FALSE); in resetStateGLCore()
1049 gl.pixelStorei (GL_UNPACK_IMAGE_HEIGHT, 0); in resetStateGLCore()
1050 gl.pixelStorei (GL_UNPACK_SKIP_IMAGES, 0); in resetStateGLCore()
1051 gl.pixelStorei (GL_UNPACK_ROW_LENGTH, 0); in resetStateGLCore()
1052 gl.pixelStorei (GL_UNPACK_SKIP_ROWS, 0); in resetStateGLCore()
1053 gl.pixelStorei (GL_UNPACK_SKIP_PIXELS, 0); in resetStateGLCore()
1054 gl.pixelStorei (GL_UNPACK_ALIGNMENT, 4); in resetStateGLCore()
1056 gl.pixelStorei (GL_PACK_SWAP_BYTES, GL_FALSE); in resetStateGLCore()
1057 gl.pixelStorei (GL_PACK_LSB_FIRST, GL_FALSE); in resetStateGLCore()
1058 gl.pixelStorei (GL_PACK_IMAGE_HEIGHT, 0); in resetStateGLCore()
1059 gl.pixelStorei (GL_PACK_SKIP_IMAGES, 0); in resetStateGLCore()
1060 gl.pixelStorei (GL_PACK_ROW_LENGTH, 0); in resetStateGLCore()
1061 gl.pixelStorei (GL_PACK_SKIP_ROWS, 0); in resetStateGLCore()
1062 gl.pixelStorei (GL_PACK_SKIP_PIXELS, 0); in resetStateGLCore()
1063 gl.pixelStorei (GL_PACK_ALIGNMENT, 4); in resetStateGLCore()