Lines Matching refs:m_readFramebufferBinding
339 , m_readFramebufferBinding (DE_NULL) in ReferenceContext()
708 rc::Framebuffer* framebufferBinding = ndx ? m_drawFramebufferBinding : m_readFramebufferBinding; in deleteTexture()
712 + (framebufferBinding == m_readFramebufferBinding ? 1 : 0); in deleteTexture()
753 rc::Framebuffer*& binding = ndx ? m_drawFramebufferBinding : m_readFramebufferBinding; in bindFramebuffer()
791 if (m_readFramebufferBinding == framebuffer) bindFramebuffer(GL_READ_FRAMEBUFFER, 0); in deleteFramebuffer()
850 rc::Framebuffer* framebufferBinding = ndx ? m_drawFramebufferBinding : m_readFramebufferBinding; in deleteRenderbuffer()
854 + (framebufferBinding == m_readFramebufferBinding ? 1 : 0); in deleteRenderbuffer()
1989 …RAMEBUFFER || target == GL_DRAW_FRAMEBUFFER) ? m_drawFramebufferBinding : m_readFramebufferBinding; in framebufferTexture2D()
1994 + (framebufferBinding == m_readFramebufferBinding ? 1 : 0); in framebufferTexture2D()
2050 …RAMEBUFFER || target == GL_DRAW_FRAMEBUFFER) ? m_drawFramebufferBinding : m_readFramebufferBinding; in framebufferTextureLayer()
2055 + (framebufferBinding == m_readFramebufferBinding ? 1 : 0); in framebufferTextureLayer()
2120 …RAMEBUFFER || target == GL_DRAW_FRAMEBUFFER) ? m_drawFramebufferBinding : m_readFramebufferBinding; in framebufferRenderbuffer()
2125 + (framebufferBinding == m_readFramebufferBinding ? 1 : 0); in framebufferRenderbuffer()
2158 …RAMEBUFFER || target == GL_DRAW_FRAMEBUFFER) ? m_drawFramebufferBinding : m_readFramebufferBinding; in checkFramebufferStatus()