Lines Matching refs:m_levels

147 	void								clearLevels		(void) { m_levels.clear(); }  in clearLevels()
149 bool hasLevel (int level) const { return m_levels.hasLevel(level); } in hasLevel()
150 const tcu::ConstPixelBufferAccess& getLevel (int level) const { return m_levels.getLevel(level); } in getLevel()
151 const tcu::PixelBufferAccess& getLevel (int level) { return m_levels.getLevel(level); } in getLevel()
163 TextureLevelArray m_levels; member in sglr::rc::Texture1D
173 void clearLevels (void) { m_levels.clear(); } in clearLevels()
175 bool hasLevel (int level) const { return m_levels.hasLevel(level); } in hasLevel()
176 const tcu::ConstPixelBufferAccess& getLevel (int level) const { return m_levels.getLevel(level); } in getLevel()
177 const tcu::PixelBufferAccess& getLevel (int level) { return m_levels.getLevel(level); } in getLevel()
189 TextureLevelArray m_levels; member in sglr::rc::Texture2D
201 …bool hasFace (int level, tcu::CubeFace face) const { return m_levels[face].hasLevel(level… in hasFace()
202 …const tcu::PixelBufferAccess& getFace (int level, tcu::CubeFace face) { return m_levels[face]… in getFace()
203 …lBufferAccess& getFace (int level, tcu::CubeFace face) const { return m_levels[face].getLevel(le… in getFace()
214 TextureLevelArray m_levels[tcu::CUBEFACE_LAST]; member in sglr::rc::TextureCube
224 void clearLevels (void) { m_levels.clear(); } in clearLevels()
226 bool hasLevel (int level) const { return m_levels.hasLevel(level); } in hasLevel()
227 const tcu::ConstPixelBufferAccess& getLevel (int level) const { return m_levels.getLevel(level); } in getLevel()
228 const tcu::PixelBufferAccess& getLevel (int level) { return m_levels.getLevel(level); } in getLevel()
240 TextureLevelArray m_levels; member in sglr::rc::Texture2DArray
250 void clearLevels (void) { m_levels.clear(); } in clearLevels()
252 bool hasLevel (int level) const { return m_levels.hasLevel(level); } in hasLevel()
253 const tcu::ConstPixelBufferAccess& getLevel (int level) const { return m_levels.getLevel(level); } in getLevel()
254 const tcu::PixelBufferAccess& getLevel (int level) { return m_levels.getLevel(level); } in getLevel()
266 TextureLevelArray m_levels; member in sglr::rc::Texture3D
276 void clearLevels (void) { m_levels.clear(); } in clearLevels()
278 bool hasLevel (int level) const { return m_levels.hasLevel(level); } in hasLevel()
279 …const tcu::ConstPixelBufferAccess& getLevel (int level) const { return m_levels.getLevel(level);… in getLevel()
280 const tcu::PixelBufferAccess& getLevel (int level) { return m_levels.getLevel(level); } in getLevel()
292 TextureLevelArray m_levels; member in sglr::rc::TextureCubeArray