Lines Matching refs:ndx

252 		for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(compressedFormats); ++ndx)  in Context()  local
253 compressedTextureList.push_back(compressedFormats[ndx]); in Context()
535 for (int ndx = 0; ndx < n; ndx++) in glGenTextures() local
536 textures[ndx] = ctx->textures.allocate(); in glGenTextures()
546 for (int ndx = 0; ndx < n; ndx++) in glGenQueries() local
547 ids[ndx] = ctx->queries.allocate(); in glGenQueries()
557 for (int ndx = 0; ndx < n; ndx++) in glGenBuffers() local
558 buffers[ndx] = ctx->buffers.allocate(); in glGenBuffers()
568 for (int ndx = 0; ndx < n; ndx++) in glGenRenderbuffers() local
569 renderbuffers[ndx] = ctx->renderbuffers.allocate(); in glGenRenderbuffers()
579 for (int ndx = 0; ndx < n; ndx++) in glGenFramebuffers() local
580 framebuffers[ndx] = ctx->framebuffers.allocate(); in glGenFramebuffers()
590 for (int ndx = 0; ndx < n; ndx++) in glGenVertexArrays() local
591 arrays[ndx] = ctx->vertexArrays.allocate(); in glGenVertexArrays()
601 for (int ndx = 0; ndx < count; ndx++) in glGenSamplers() local
602 samplers[ndx] = ctx->samplers.allocate(); in glGenSamplers()
612 for (int ndx = 0; ndx < n; ndx++) in glGenTransformFeedbacks() local
613 ids[ndx] = ctx->transformFeedbacks.allocate(); in glGenTransformFeedbacks()
623 for (int ndx = 0; ndx < n; ndx++) in glGenProgramPipelines() local
624 pipelines[ndx] = ctx->programPipelines.allocate(); in glGenProgramPipelines()
723 for (GLsizei ndx = 0; ndx < n; ++ndx) in glDeleteBuffers() local
724 if (buffers[ndx] && buffers[ndx] == ctx->pixelPackBufferBufferBinding) in glDeleteBuffers()