Lines Matching refs:useFenceSync

2066 		bool	useFenceSync;  member
2107 , useFenceSync (false) in TestConfig()
2156 if (m_config.useFenceSync) in init()
2198 if (m_config.useFenceSync) in init()
2228 …dNdx]->addOperation(new GLES2ThreadTest::DestroyImage(image, m_config.useFenceSync, m_config.serve… in init()
2607 …Ndx]->addOperation(new GLES2ThreadTest::CreateBuffer(buffer, m_config.useFenceSync, m_config.serve… in addRandomOperation()
2615 …Ndx]->addOperation(new GLES2ThreadTest::DeleteBuffer(buffer, m_config.useFenceSync, m_config.serve… in addRandomOperation()
2622 …::BufferData(buffer, GL_ARRAY_BUFFER, 1024, GL_DYNAMIC_DRAW, m_config.useFenceSync, m_config.serve… in addRandomOperation()
2630 …ES2ThreadTest::BufferSubData(buffer, GL_ARRAY_BUFFER, 1, 20, m_config.useFenceSync, m_config.serve… in addRandomOperation()
2638 …x]->addOperation(new GLES2ThreadTest::CreateTexture(texture, m_config.useFenceSync, m_config.serve… in addRandomOperation()
2644 …context->resourceManager->popTexture(destroyableTextureNdx), m_config.useFenceSync, m_config.serve… in addRandomOperation()
2650 …2D(texture, 0, GL_RGBA, 400, 400, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serve… in addRandomOperation()
2658 …age2D(texture, 0, 30, 30, 50, 50, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serve… in addRandomOperation()
2666 …st::CopyTexImage2D(texture, 0, GL_RGBA, 20, 20, 300, 300, 0, m_config.useFenceSync, m_config.serve… in addRandomOperation()
2674 …dTest::CopyTexSubImage2D(texture, 0, 10, 10, 30, 30, 50, 50, m_config.useFenceSync, m_config.serve… in addRandomOperation()
2682 …(new GLES2ThreadTest::CreateShader(GL_VERTEX_SHADER, shader, m_config.useFenceSync, m_config.serve… in addRandomOperation()
2690 …ew GLES2ThreadTest::CreateShader(GL_FRAGMENT_SHADER, shader, m_config.useFenceSync, m_config.serve… in addRandomOperation()
2696 …->context->resourceManager->popShader(destroyableShaderNdx), m_config.useFenceSync, m_config.serve… in addRandomOperation()
2717 …_VERTEX_SHADER ? vertexShaderSource : fragmentShaderSource), m_config.useFenceSync, m_config.serve… in addRandomOperation()
2725 …dx]->addOperation(new GLES2ThreadTest::ShaderCompile(shader, m_config.useFenceSync, m_config.serve… in addRandomOperation()
2733 …x]->addOperation(new GLES2ThreadTest::CreateProgram(program, m_config.useFenceSync, m_config.serve… in addRandomOperation()
2739 …context->resourceManager->popProgram(destroyableProgramNdx), m_config.useFenceSync, m_config.serve… in addRandomOperation()
2747 …Operation(new GLES2ThreadTest::AttachShader(program, shader, m_config.useFenceSync, m_config.serve… in addRandomOperation()
2757 …new GLES2ThreadTest::DetachShader(program, detachShaderType, m_config.useFenceSync, m_config.serve… in addRandomOperation()
2765 …Ndx]->addOperation(new GLES2ThreadTest::LinkProgram(program, m_config.useFenceSync, m_config.serve… in addRandomOperation()
2774 …(new GLES2ThreadTest::CreateImageFromTexture(image, texture, m_config.useFenceSync, m_config.serve… in addRandomOperation()
2785 …dNdx]->addOperation(new GLES2ThreadTest::DestroyImage(image, m_config.useFenceSync, m_config.serve… in addRandomOperation()
2794 …(new GLES2ThreadTest::DefineTextureFromImage(texture, image, m_config.useFenceSync, m_config.serve… in addRandomOperation()
2968 bool useFenceSync; member
3046 if (m_config.useFenceSync) in init()
3080 if (m_config.useFenceSync) in init()
3155 …LES2ThreadTest::CreateShader(GL_VERTEX_SHADER, vertexShader, m_config.useFenceSync, m_config.serve… in addBufferOperations()
3156 …S2ThreadTest::ShaderSource(vertexShader, vertexShaderSource, m_config.useFenceSync, m_config.serve… in addBufferOperations()
3157 …m_threads[0]->addOperation(new GLES2ThreadTest::ShaderCompile(vertexShader, m_config.useFenceSync,… in addBufferOperations()
3159 …ThreadTest::CreateShader(GL_FRAGMENT_SHADER, fragmentShader, m_config.useFenceSync, m_config.serve… in addBufferOperations()
3160 …readTest::ShaderSource(fragmentShader, fragmentShaderSource, m_config.useFenceSync, m_config.serve… in addBufferOperations()
3161 …Operation(new GLES2ThreadTest::ShaderCompile(fragmentShader, m_config.useFenceSync, m_config.serve… in addBufferOperations()
3163 …m_threads[0]->addOperation(new GLES2ThreadTest::CreateProgram(program, m_config.useFenceSync, m_co… in addBufferOperations()
3164 …n(new GLES2ThreadTest::AttachShader(program, fragmentShader, m_config.useFenceSync, m_config.serve… in addBufferOperations()
3165 …ion(new GLES2ThreadTest::AttachShader(program, vertexShader, m_config.useFenceSync, m_config.serve… in addBufferOperations()
3167 …m_threads[0]->addOperation(new GLES2ThreadTest::LinkProgram(program, m_config.useFenceSync, m_conf… in addBufferOperations()
3172 …m_threads[0]->addOperation(new GLES2ThreadTest::CreateBuffer(buffer, m_config.useFenceSync, m_conf… in addBufferOperations()
3177 …::BufferData(buffer, GL_ARRAY_BUFFER, 1024, GL_DYNAMIC_DRAW, m_config.useFenceSync, m_config.serve… in addBufferOperations()
3179 …::BufferData(buffer, GL_ARRAY_BUFFER, 1024, GL_DYNAMIC_DRAW, m_config.useFenceSync, m_config.serve… in addBufferOperations()
3185 …S2ThreadTest::BufferSubData(buffer, GL_ARRAY_BUFFER, 17, 17, m_config.useFenceSync, m_config.serve… in addBufferOperations()
3187 …S2ThreadTest::BufferSubData(buffer, GL_ARRAY_BUFFER, 17, 17, m_config.useFenceSync, m_config.serve… in addBufferOperations()
3192 …Operation(new GLES2ThreadTest::RenderBuffer(program, buffer, m_config.useFenceSync, m_config.serve… in addBufferOperations()
3193 …Operation(new GLES2ThreadTest::RenderBuffer(program, buffer, m_config.useFenceSync, m_config.serve… in addBufferOperations()
3198 …adPixels(0, 0, 400, 400, GL_RGBA, GL_UNSIGNED_BYTE, pixels1, m_config.useFenceSync, m_config.serve… in addBufferOperations()
3199 …adPixels(0, 0, 400, 400, GL_RGBA, GL_UNSIGNED_BYTE, pixels2, m_config.useFenceSync, m_config.serve… in addBufferOperations()
3205 …m_threads[0]->addOperation(new GLES2ThreadTest::DeleteBuffer(buffer, m_config.useFenceSync, m_conf… in addBufferOperations()
3207 …m_threads[1]->addOperation(new GLES2ThreadTest::DeleteBuffer(buffer, m_config.useFenceSync, m_conf… in addBufferOperations()
3211 …m_threads[0]->addOperation(new GLES2ThreadTest::DeleteShader(vertexShader, m_config.useFenceSync, … in addBufferOperations()
3212 …dOperation(new GLES2ThreadTest::DeleteShader(fragmentShader, m_config.useFenceSync, m_config.serve… in addBufferOperations()
3213 …m_threads[0]->addOperation(new GLES2ThreadTest::DeleteProgram(program, m_config.useFenceSync, m_co… in addBufferOperations()
3243 …LES2ThreadTest::CreateShader(GL_VERTEX_SHADER, vertexShader, m_config.useFenceSync, m_config.serve… in addTextureOperations()
3244 …S2ThreadTest::ShaderSource(vertexShader, vertexShaderSource, m_config.useFenceSync, m_config.serve… in addTextureOperations()
3245 …m_threads[0]->addOperation(new GLES2ThreadTest::ShaderCompile(vertexShader, m_config.useFenceSync,… in addTextureOperations()
3247 …ThreadTest::CreateShader(GL_FRAGMENT_SHADER, fragmentShader, m_config.useFenceSync, m_config.serve… in addTextureOperations()
3248 …readTest::ShaderSource(fragmentShader, fragmentShaderSource, m_config.useFenceSync, m_config.serve… in addTextureOperations()
3249 …Operation(new GLES2ThreadTest::ShaderCompile(fragmentShader, m_config.useFenceSync, m_config.serve… in addTextureOperations()
3251 …m_threads[0]->addOperation(new GLES2ThreadTest::CreateProgram(program, m_config.useFenceSync, m_co… in addTextureOperations()
3252 …n(new GLES2ThreadTest::AttachShader(program, fragmentShader, m_config.useFenceSync, m_config.serve… in addTextureOperations()
3253 …ion(new GLES2ThreadTest::AttachShader(program, vertexShader, m_config.useFenceSync, m_config.serve… in addTextureOperations()
3255 …m_threads[0]->addOperation(new GLES2ThreadTest::LinkProgram(program, m_config.useFenceSync, m_conf… in addTextureOperations()
3260 …m_threads[0]->addOperation(new GLES2ThreadTest::CreateTexture(texture, m_config.useFenceSync, m_co… in addTextureOperations()
3265 …2D(texture, 0, GL_RGBA, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serve… in addTextureOperations()
3267 …2D(texture, 0, GL_RGBA, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serve… in addTextureOperations()
3273 …st::CopyTexImage2D(texture, 0, GL_RGBA, 17, 17, 256, 256, 0, m_config.useFenceSync, m_config.serve… in addTextureOperations()
3275 …st::CopyTexImage2D(texture, 0, GL_RGBA, 17, 17, 256, 256, 0, m_config.useFenceSync, m_config.serve… in addTextureOperations()
3281 …age2D(texture, 0, 17, 17, 29, 29, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serve… in addTextureOperations()
3283 …age2D(texture, 0, 17, 17, 29, 29, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serve… in addTextureOperations()
3289 …eadTest::CopyTexSubImage2D(texture, 0, 7, 7, 17, 17, 29, 29, m_config.useFenceSync, m_config.serve… in addTextureOperations()
3291 …eadTest::CopyTexSubImage2D(texture, 0, 7, 7, 17, 17, 29, 29, m_config.useFenceSync, m_config.serve… in addTextureOperations()
3299 …eration(new GLES2ThreadTest::RenderTexture(program, texture, m_config.useFenceSync, m_config.serve… in addTextureOperations()
3300 …eration(new GLES2ThreadTest::RenderTexture(program, texture, m_config.useFenceSync, m_config.serve… in addTextureOperations()
3302 …adPixels(0, 0, 400, 400, GL_RGBA, GL_UNSIGNED_BYTE, pixels1, m_config.useFenceSync, m_config.serve… in addTextureOperations()
3303 …adPixels(0, 0, 400, 400, GL_RGBA, GL_UNSIGNED_BYTE, pixels2, m_config.useFenceSync, m_config.serve… in addTextureOperations()
3309 …m_threads[0]->addOperation(new GLES2ThreadTest::DeleteTexture(texture, m_config.useFenceSync, m_co… in addTextureOperations()
3311 …m_threads[1]->addOperation(new GLES2ThreadTest::DeleteTexture(texture, m_config.useFenceSync, m_co… in addTextureOperations()
3315 …m_threads[0]->addOperation(new GLES2ThreadTest::DeleteShader(vertexShader, m_config.useFenceSync, … in addTextureOperations()
3316 …dOperation(new GLES2ThreadTest::DeleteShader(fragmentShader, m_config.useFenceSync, m_config.serve… in addTextureOperations()
3317 …m_threads[0]->addOperation(new GLES2ThreadTest::DeleteProgram(program, m_config.useFenceSync, m_co… in addTextureOperations()
3350 …LES2ThreadTest::CreateShader(GL_VERTEX_SHADER, vertexShader, m_config.useFenceSync, m_config.serve… in addImageOperations()
3351 …S2ThreadTest::ShaderSource(vertexShader, vertexShaderSource, m_config.useFenceSync, m_config.serve… in addImageOperations()
3352 …m_threads[0]->addOperation(new GLES2ThreadTest::ShaderCompile(vertexShader, m_config.useFenceSync,… in addImageOperations()
3354 …ThreadTest::CreateShader(GL_FRAGMENT_SHADER, fragmentShader, m_config.useFenceSync, m_config.serve… in addImageOperations()
3355 …readTest::ShaderSource(fragmentShader, fragmentShaderSource, m_config.useFenceSync, m_config.serve… in addImageOperations()
3356 …Operation(new GLES2ThreadTest::ShaderCompile(fragmentShader, m_config.useFenceSync, m_config.serve… in addImageOperations()
3358 …m_threads[0]->addOperation(new GLES2ThreadTest::CreateProgram(program, m_config.useFenceSync, m_co… in addImageOperations()
3359 …n(new GLES2ThreadTest::AttachShader(program, fragmentShader, m_config.useFenceSync, m_config.serve… in addImageOperations()
3360 …ion(new GLES2ThreadTest::AttachShader(program, vertexShader, m_config.useFenceSync, m_config.serve… in addImageOperations()
3362 …m_threads[0]->addOperation(new GLES2ThreadTest::LinkProgram(program, m_config.useFenceSync, m_conf… in addImageOperations()
3369 …m_threads[0]->addOperation(new GLES2ThreadTest::CreateTexture(sourceTexture, m_config.useFenceSync in addImageOperations()
3370 …rceTexture, 0, GL_RGBA, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serve… in addImageOperations()
3375 …LES2ThreadTest::CreateImageFromTexture(image, sourceTexture, m_config.useFenceSync, m_config.serve… in addImageOperations()
3377 …LES2ThreadTest::CreateImageFromTexture(image, sourceTexture, m_config.useFenceSync, m_config.serve… in addImageOperations()
3382 …LES2ThreadTest::CreateImageFromTexture(image, sourceTexture, m_config.useFenceSync, m_config.serve… in addImageOperations()
3383 …m_threads[0]->addOperation(new GLES2ThreadTest::CreateTexture(texture, m_config.useFenceSync, m_co… in addImageOperations()
3386 …(new GLES2ThreadTest::DefineTextureFromImage(texture, image, m_config.useFenceSync, m_config.serve… in addImageOperations()
3388 …(new GLES2ThreadTest::DefineTextureFromImage(texture, image, m_config.useFenceSync, m_config.serve… in addImageOperations()
3391 …m_threads[0]->addOperation(new GLES2ThreadTest::DeleteTexture(sourceTexture, m_config.useFenceSync in addImageOperations()
3398 …age2D(texture, 0, 17, 17, 29, 29, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serve… in addImageOperations()
3400 …age2D(texture, 0, 17, 17, 29, 29, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serve… in addImageOperations()
3408 …eadTest::CopyTexSubImage2D(texture, 0, 7, 7, 17, 17, 29, 29, m_config.useFenceSync, m_config.serve… in addImageOperations()
3410 …eadTest::CopyTexSubImage2D(texture, 0, 7, 7, 17, 17, 29, 29, m_config.useFenceSync, m_config.serve… in addImageOperations()
3418 …2D(texture, 0, GL_RGBA, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serve… in addImageOperations()
3420 …2D(texture, 0, GL_RGBA, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serve… in addImageOperations()
3428 …Test::CopyTexImage2D(texture, 0, GL_RGBA, 7, 7, 256, 256, 0, m_config.useFenceSync, m_config.serve… in addImageOperations()
3430 …Test::CopyTexImage2D(texture, 0, GL_RGBA, 7, 7, 256, 256, 0, m_config.useFenceSync, m_config.serve… in addImageOperations()
3440 …eration(new GLES2ThreadTest::RenderTexture(program, texture, m_config.useFenceSync, m_config.serve… in addImageOperations()
3441 …eration(new GLES2ThreadTest::RenderTexture(program, texture, m_config.useFenceSync, m_config.serve… in addImageOperations()
3443 …adPixels(0, 0, 400, 400, GL_RGBA, GL_UNSIGNED_BYTE, pixels1, m_config.useFenceSync, m_config.serve… in addImageOperations()
3444 …adPixels(0, 0, 400, 400, GL_RGBA, GL_UNSIGNED_BYTE, pixels2, m_config.useFenceSync, m_config.serve… in addImageOperations()
3452 …m_threads[0]->addOperation(new GLES2ThreadTest::DeleteTexture(texture, m_config.useFenceSync, m_co… in addImageOperations()
3454 …m_threads[1]->addOperation(new GLES2ThreadTest::DeleteTexture(texture, m_config.useFenceSync, m_co… in addImageOperations()
3458 …m_threads[0]->addOperation(new GLES2ThreadTest::DestroyImage(image, m_config.useFenceSync, m_confi… in addImageOperations()
3460 …m_threads[1]->addOperation(new GLES2ThreadTest::DestroyImage(image, m_config.useFenceSync, m_confi… in addImageOperations()
3464 …m_threads[0]->addOperation(new GLES2ThreadTest::DeleteShader(vertexShader, m_config.useFenceSync, … in addImageOperations()
3465 …dOperation(new GLES2ThreadTest::DeleteShader(fragmentShader, m_config.useFenceSync, m_config.serve… in addImageOperations()
3466 …m_threads[0]->addOperation(new GLES2ThreadTest::DeleteProgram(program, m_config.useFenceSync, m_co… in addImageOperations()
3474 …m_threads[0]->addOperation(new GLES2ThreadTest::CreateShader(type, shader, m_config.useFenceSync, … in addShaderOperations()
3492 …_VERTEX_SHADER ? vertexShaderSource : fragmentShaderSource), m_config.useFenceSync, m_config.serve… in addShaderOperations()
3494 …_VERTEX_SHADER ? vertexShaderSource : fragmentShaderSource), m_config.useFenceSync, m_config.serve… in addShaderOperations()
3500 …m_threads[0]->addOperation(new GLES2ThreadTest::ShaderCompile(shader, m_config.useFenceSync, m_con… in addShaderOperations()
3502 …m_threads[1]->addOperation(new GLES2ThreadTest::ShaderCompile(shader, m_config.useFenceSync, m_con… in addShaderOperations()
3508 …m_threads[0]->addOperation(new GLES2ThreadTest::DeleteShader(shader, m_config.useFenceSync, m_conf… in addShaderOperations()
3510 …m_threads[1]->addOperation(new GLES2ThreadTest::DeleteShader(shader, m_config.useFenceSync, m_conf… in addShaderOperations()
3537 …LES2ThreadTest::CreateShader(GL_VERTEX_SHADER, vertexShader, m_config.useFenceSync, m_config.serve… in addProgramOperations()
3538 …S2ThreadTest::ShaderSource(vertexShader, vertexShaderSource, m_config.useFenceSync, m_config.serve… in addProgramOperations()
3539 …m_threads[0]->addOperation(new GLES2ThreadTest::ShaderCompile(vertexShader, m_config.useFenceSync,… in addProgramOperations()
3541 …ThreadTest::CreateShader(GL_FRAGMENT_SHADER, fragmentShader, m_config.useFenceSync, m_config.serve… in addProgramOperations()
3542 …readTest::ShaderSource(fragmentShader, fragmentShaderSource, m_config.useFenceSync, m_config.serve… in addProgramOperations()
3543 …Operation(new GLES2ThreadTest::ShaderCompile(fragmentShader, m_config.useFenceSync, m_config.serve… in addProgramOperations()
3548 …m_threads[0]->addOperation(new GLES2ThreadTest::CreateProgram(program, m_config.useFenceSync, m_co… in addProgramOperations()
3555 …ion(new GLES2ThreadTest::AttachShader(program, vertexShader, m_config.useFenceSync, m_config.serve… in addProgramOperations()
3556 …n(new GLES2ThreadTest::AttachShader(program, fragmentShader, m_config.useFenceSync, m_config.serve… in addProgramOperations()
3560 …ion(new GLES2ThreadTest::AttachShader(program, vertexShader, m_config.useFenceSync, m_config.serve… in addProgramOperations()
3561 …n(new GLES2ThreadTest::AttachShader(program, fragmentShader, m_config.useFenceSync, m_config.serve… in addProgramOperations()
3569 …m_threads[0]->addOperation(new GLES2ThreadTest::LinkProgram(program, m_config.useFenceSync, m_conf… in addProgramOperations()
3571 …m_threads[1]->addOperation(new GLES2ThreadTest::LinkProgram(program, m_config.useFenceSync, m_conf… in addProgramOperations()
3579 …new GLES2ThreadTest::DetachShader(program, GL_VERTEX_SHADER, m_config.useFenceSync, m_config.serve… in addProgramOperations()
3580 …w GLES2ThreadTest::DetachShader(program, GL_FRAGMENT_SHADER, m_config.useFenceSync, m_config.serve… in addProgramOperations()
3584 …new GLES2ThreadTest::DetachShader(program, GL_VERTEX_SHADER, m_config.useFenceSync, m_config.serve… in addProgramOperations()
3585 …w GLES2ThreadTest::DetachShader(program, GL_FRAGMENT_SHADER, m_config.useFenceSync, m_config.serve… in addProgramOperations()
3595 …m_threads[0]->addOperation(new GLES2ThreadTest::DeleteProgram(program, m_config.useFenceSync, m_co… in addProgramOperations()
3597 …m_threads[1]->addOperation(new GLES2ThreadTest::DeleteProgram(program, m_config.useFenceSync, m_co… in addProgramOperations()
3601 …m_threads[0]->addOperation(new GLES2ThreadTest::DeleteShader(vertexShader, m_config.useFenceSync, … in addProgramOperations()
3602 …dOperation(new GLES2ThreadTest::DeleteShader(fragmentShader, m_config.useFenceSync, m_config.serve… in addProgramOperations()
3773 config.useFenceSync = useSync; in addSimpleTests()
3785 config.useFenceSync = useSync; in addSimpleTests()
3797 config.useFenceSync = useSync; in addSimpleTests()
3809 config.useFenceSync = useSync; in addSimpleTests()
3821 config.useFenceSync = useSync; in addSimpleTests()
3839 config.useFenceSync = useSync; in addSimpleTests()
3851 config.useFenceSync = useSync; in addSimpleTests()
3863 config.useFenceSync = useSync; in addSimpleTests()
3875 config.useFenceSync = useSync; in addSimpleTests()
3887 config.useFenceSync = useSync; in addSimpleTests()
3899 config.useFenceSync = useSync; in addSimpleTests()
3911 config.useFenceSync = useSync; in addSimpleTests()
3923 config.useFenceSync = useSync; in addSimpleTests()
3935 config.useFenceSync = useSync; in addSimpleTests()
3947 config.useFenceSync = useSync; in addSimpleTests()
3959 config.useFenceSync = useSync; in addSimpleTests()
3971 config.useFenceSync = useSync; in addSimpleTests()
3983 config.useFenceSync = useSync; in addSimpleTests()
4001 config.useFenceSync = useSync; in addSimpleTests()
4013 config.useFenceSync = useSync; in addSimpleTests()
4025 config.useFenceSync = useSync; in addSimpleTests()
4037 config.useFenceSync = useSync; in addSimpleTests()
4049 config.useFenceSync = useSync; in addSimpleTests()
4061 config.useFenceSync = useSync; in addSimpleTests()
4079 config.useFenceSync = useSync; in addSimpleTests()
4091 config.useFenceSync = useSync; in addSimpleTests()
4103 config.useFenceSync = useSync; in addSimpleTests()
4122 config.useFenceSync = useSync; in addSimpleTests()
4134 config.useFenceSync = useSync; in addSimpleTests()
4146 config.useFenceSync = useSync; in addSimpleTests()
4158 config.useFenceSync = useSync; in addSimpleTests()
4170 config.useFenceSync = useSync; in addSimpleTests()
4182 config.useFenceSync = useSync; in addSimpleTests()
4194 config.useFenceSync = useSync; in addSimpleTests()
4206 config.useFenceSync = useSync; in addSimpleTests()
4218 config.useFenceSync = useSync; in addSimpleTests()
4230 config.useFenceSync = useSync; in addSimpleTests()
4242 config.useFenceSync = useSync; in addSimpleTests()
4268 config.useFenceSync = useSync; in addRandomTests()
4294 config.useFenceSync = useSync; in addRandomTests()
4326 config.useFenceSync = useSync; in addRandomTests()
4366 config.useFenceSync = useSync; in addRandomTests()
4399 config.useFenceSync = useSync; in addRandomTests()
4444 config.useFenceSync = useSync; in addRandomTests()
4470 config.useFenceSync = useSync; in addRandomTests()
4502 config.useFenceSync = useSync; in addRandomTests()
4546 config.useFenceSync = useSync; in addRandomTests()
4579 config.useFenceSync = useSync; in addRandomTests()
4620 config.useFenceSync = useSync; in addRandomTests()
4675 config.useFenceSync = useSync; in addRandomTests()
4701 config.useFenceSync = useSync; in addRandomTests()
4795 config.useFenceSync = useSync; in addRandomTests()
4911 config.useFenceSync = useSync; in addRandomTests()
4968 config.useFenceSync = useSync; in addRandomTests()
5031 config.useFenceSync = useSync; in addRandomTests()
5108 config.useFenceSync = useSync; in addRandomTests()
5171 config.useFenceSync = useSync; in addRandomTests()