Lines Matching refs:getGraphicsResetStatus
587 glw::GLint getGraphicsResetStatus (void);
650 glw::GLint ContextReset::getGraphicsResetStatus (void) in getGraphicsResetStatus() function in deqp::egl::__anon80c5ce610111::ContextReset
653 resetStatus = m_gl.getGraphicsResetStatus(); in getGraphicsResetStatus()
718 m_gl.getGraphicsResetStatus(); in ~InfiniteLoop()
943 m_gl.getGraphicsResetStatus(); in ~FixedFunctionOOB()
1080 m_gl.getGraphicsResetStatus(); in ~ShadersOOB()
1516 GLU_CHECK_GLW_CALL(gl, getGraphicsResetStatus()); in iterate()
1576 GLU_CHECK_GLW_CALL(gl, getGraphicsResetStatus()); in iterate()
1665 const glw::GLenum status = gl.getGraphicsResetStatus(); in execute()
1747 const glw::GLint status = contextReset->getGraphicsResetStatus(); in passAndLog()
2148 const glw::GLint status = gl.getGraphicsResetStatus(); in iterate()
2164 while ((reset_status = gl.getGraphicsResetStatus() != GL_NO_ERROR) && timeout > 0) in iterate()