Lines Matching refs:frameSequence
408 …const FrameSequence frameSequence = generateFrameSequence(m_frameDrawType, rnd, numFrames, width, … in iterate() local
417 vector<EGLint> damageRegion = getDamageRegion(frameSequence[currentFrameNdx]); in iterate()
421 m_gles2Renderer->render(width, height, frameSequence[ndx]); in iterate()
488 …const FrameSequence frameSequence = generateFrameSequence(m_frameDrawType, rnd, numFrames, width, … in iterate() local
500 const Frame& currentFrame = frameSequence[frameNdx]; in iterate()
576 …const FrameSequence frameSequence = generateFrameSequence(m_frameDrawType, rnd, numFrames, width, … in iterate() local
613 const vector<EGLint> partialDamageRegion = getDamageRegion(frameSequence[ndx]); in iterate()
616 m_gles2Renderer->render(width, height, frameSequence[ndx]); in iterate()
649 FrameSequence frameSequence; in generateFrameSequence() local
663 frameSequence.push_back(frame); in generateFrameSequence()
665 return frameSequence; in generateFrameSequence()