Lines Matching refs:metaballsTex

775 	deUint32 metaballsTex	= 1;  in render()  local
778 createMetaballsTex2D(ctx, metaballsTex, GL_RGB, GL_UNSIGNED_BYTE, 64, 64); in render()
797 ctx.bindTexture(GL_TEXTURE_2D, metaballsTex); in render()
876 deUint32 metaballsTex = 1; in render() local
878 createMetaballsTex2D(context, metaballsTex, GL_RGB, GL_UNSIGNED_BYTE, 64, 64); in render()
891 context.bindTexture(GL_TEXTURE_2D, metaballsTex); in render()
963 deUint32 metaballsTex = 1; in render() local
965 createMetaballsTex2D(context, metaballsTex, GL_RGBA, GL_UNSIGNED_BYTE, 64, 64); in render()
974 context.bindTexture(GL_TEXTURE_2D, metaballsTex); in render()
1019 deUint32 metaballsTex = 2; in render() local
1022 createMetaballsTex2D(context, metaballsTex, GL_RGBA, GL_UNSIGNED_BYTE, width, height); in render()
1047 context.bindTexture(GL_TEXTURE_2D, metaballsTex); in render()
1138 deUint32 metaballsTex = 2; in render() local
1142 createMetaballsTex2D(ctx, metaballsTex, GL_RGB, GL_UNSIGNED_BYTE, texWidth, texHeight); in render()
1174 ctx.bindTexture(GL_TEXTURE_2D, metaballsTex); in render()
1219 deUint32 metaballsTex = 2; in render() local
1221 createMetaballsTex2D(context, metaballsTex, GL_RGBA, GL_UNSIGNED_BYTE, 64, 64); in render()
1275 context.bindTexture(GL_TEXTURE_2D, metaballsTex); in render()
1462 deUint32 metaballsTex = 5; in render() local
1464 createMetaballsTex2D(context, metaballsTex, GL_RGB, GL_UNSIGNED_BYTE, 64, 64); in render()
1501 context.bindTexture(GL_TEXTURE_2D, metaballsTex); in render()
1645 deUint32 metaballsTex = 3; in render() local
1646 context.bindTexture(GL_TEXTURE_2D, metaballsTex); in render()
1675 context.bindTexture(GL_TEXTURE_2D, metaballsTex); in render()
1711 deUint32 metaballsTex = 2; in render() local
1716 createMetaballsTex2D(context, metaballsTex, GL_RGB, GL_UNSIGNED_BYTE, 32, 32); in render()
1786 context.bindTexture(GL_TEXTURE_2D, metaballsTex); in render()
1880 deUint32 metaballsTex = 1; in render() local
1885 createMetaballsTex2D(ctx, metaballsTex, GL_RGB, GL_UNSIGNED_BYTE, 64, 64); in render()
1985 ctx.bindTexture(GL_TEXTURE_2D, metaballsTex); in render()