Lines Matching refs:quadsTex
776 deUint32 quadsTex = 2; in render() local
779 createQuadsTex2D(ctx, quadsTex, GL_RGB, GL_UNSIGNED_BYTE, 64, 64); in render()
800 ctx.bindTexture(GL_TEXTURE_2D, quadsTex); in render()
1018 deUint32 quadsTex = 1; in render() local
1021 createQuadsTex2D(context, quadsTex, GL_RGBA, GL_UNSIGNED_BYTE, width, height); in render()
1045 context.bindTexture(GL_TEXTURE_2D, quadsTex); in render()
1137 deUint32 quadsTex = 1; in render() local
1141 createQuadsTex2D(ctx, quadsTex, GL_RGB, GL_UNSIGNED_BYTE, texWidth, texHeight); in render()
1162 ctx.bindTexture(GL_TEXTURE_2D, quadsTex); in render()
1218 deUint32 quadsTex = 1; in render() local
1220 createQuadsTex2D(context, quadsTex, GL_RGB, GL_UNSIGNED_BYTE, 64, 64); in render()
1258 context.bindTexture(GL_TEXTURE_2D, quadsTex); in render()
1281 context.bindTexture(GL_TEXTURE_2D, quadsTex); in render()
1463 deUint32 quadsTex = 6; in render() local
1465 createQuadsTex2D(context, quadsTex, GL_RGB, GL_UNSIGNED_BYTE, 64, 64); in render()
1494 context.bindTexture(GL_TEXTURE_2D, quadsTex); in render()
1710 deUint32 quadsTex = 1; in render() local
1715 createQuadsTex2D(context, quadsTex, GL_RGB, GL_UNSIGNED_BYTE, 64, 64); in render()
1730 context.bindTexture(GL_TEXTURE_2D, quadsTex); in render()
1789 context.bindTexture(GL_TEXTURE_2D, quadsTex); in render()
1881 deUint32 quadsTex = 2; in render() local
1884 createQuadsTex2D(ctx, quadsTex, GL_RGB, GL_UNSIGNED_BYTE, 64, 64); in render()
1901 ctx.bindTexture(GL_TEXTURE_2D, quadsTex); in render()