Lines Matching refs:glTexSubImage2D

1581 			glTexSubImage2D(0, 0, 0, 0, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);  in init()
1593 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, 0, GL_UNSIGNED_BYTE, 0); in init()
1607 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, GL_RGB, 0, 0); in init()
1621 glTexSubImage2D(GL_TEXTURE_2D, -1, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
1635 glTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, -1, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
1637 glTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, -1, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
1639 glTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, -1, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
1641 glTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, -1, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
1643 glTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, -1, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
1645 glTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, -1, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
1660 glTexSubImage2D(GL_TEXTURE_2D, log2MaxTextureSize, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
1675glTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, log2MaxTextureSize, 0, 0, 0, 0, GL_RGBA, GL_UNSIGN… in init()
1677glTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, log2MaxTextureSize, 0, 0, 0, 0, GL_RGBA, GL_UNSIGN… in init()
1679glTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, log2MaxTextureSize, 0, 0, 0, 0, GL_RGBA, GL_UNSIGN… in init()
1681glTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, log2MaxTextureSize, 0, 0, 0, 0, GL_RGBA, GL_UNSIGN… in init()
1683glTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, log2MaxTextureSize, 0, 0, 0, 0, GL_RGBA, GL_UNSIGN… in init()
1685glTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, log2MaxTextureSize, 0, 0, 0, 0, GL_RGBA, GL_UNSIGN… in init()
1699 glTexSubImage2D(GL_TEXTURE_2D, 0, -1, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
1701 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, -1, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
1703 glTexSubImage2D(GL_TEXTURE_2D, 0, -1, -1, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
1717 glTexSubImage2D(GL_TEXTURE_2D, 0, 8, 4, 10, 10, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
1719 glTexSubImage2D(GL_TEXTURE_2D, 0, 4, 8, 10, 10, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
1721 glTexSubImage2D(GL_TEXTURE_2D, 0, 8, 8, 10, 10, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
1735 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, -1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
1737 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, -1, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
1739 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, -1, -1, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
1753 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_SHORT_5_6_5, 0); in init()
1758 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, GL_RGB, GL_UNSIGNED_SHORT_4_4_4_4, 0); in init()
1760 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, 0); in init()