Lines Matching refs:texCoord
146 vector<float> texCoord; in iterate() local
160 computeQuadTexCoord2D(texCoord, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f)); in iterate()
188 m_renderer.renderQuad(0, &texCoord[0], renderParams); in iterate()
193 …erCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams); in iterate()
322 vector<float> texCoord; in testFace() local
336 computeQuadTexCoordCube(texCoord, face); in testFace()
356 m_renderer.renderQuad(0, &texCoord[0], renderParams); in testFace()
361 …erCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams); in testFace()
456 vector<float> texCoord; in iterate() local
458 computeQuadTexCoord2D(texCoord, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f)); in iterate()
476 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_2D); in iterate()
483 …enderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], refParams); in iterate()
568 vector<float> texCoord; in testFace() local
570 computeQuadTexCoordCube(texCoord, face); in testFace()
590 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_CUBE); in testFace()
595 …erCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferencePara… in testFace()