Lines Matching refs:VertexCubeTextureCase
691 class VertexCubeTextureCase : public TestCase class
694 …VertexCubeTextureCase (Context& testCtx, const char* name, const char* desc, deUint32 minFilter, d…
695 ~VertexCubeTextureCase (void);
704 VertexCubeTextureCase (const VertexCubeTextureCase& other);
705 VertexCubeTextureCase& operator= (const VertexCubeTextureCase& other);
723 VertexCubeTextureCase::VertexCubeTextureCase (Context& testCtx, const char* name, const char* desc,… in VertexCubeTextureCase() function in deqp::gles2::Functional::VertexCubeTextureCase
736 VertexCubeTextureCase::~VertexCubeTextureCase(void) in ~VertexCubeTextureCase()
738 VertexCubeTextureCase::deinit(); in ~VertexCubeTextureCase()
741 void VertexCubeTextureCase::init (void) in init()
852 VertexCubeTextureCase::deinit(); in init()
857 void VertexCubeTextureCase::deinit (void) in deinit()
869 float VertexCubeTextureCase::calculateLod (const Vec2& texScale, const Vec2& dstSize, int textureNd… in calculateLod()
879 VertexCubeTextureCase::IterateResult VertexCubeTextureCase::iterate (void) in iterate()
974 void VertexCubeTextureCase::setupShaderInputs (int textureNdx, float lod, const Grid& grid) const in setupShaderInputs()
1021 void VertexCubeTextureCase::renderCell (int textureNdx, float lod, const Grid& grid) const in renderCell()
1028 void VertexCubeTextureCase::computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu:… in computeReferenceCell()
1138 filteringGroupCube->addChild(new VertexCubeTextureCase(m_context, in init()
1151 wrapGroupCube->addChild(new VertexCubeTextureCase(m_context, in init()