Lines Matching refs:depthPassOp
80 deUint32 depthPassOp; member
90 , depthPassOp (0) in StencilParams()
126 << " depth pass = " << glu::getStencilOpStr(params.depthPassOp) << "\n" in operator <<()
359 cmd.params.stencil[rr::FACETYPE_FRONT].depthPassOp = GL_KEEP; in generateStencilVisualizeCommands()
375 dst.dpPass = sglr::rr_util::mapGLStencilOp(src.depthPassOp); in translateStencilState()
446 glStencilOpSeparate(glFace, sParams.stencilFailOp, sParams.depthFailOp, sParams.depthPassOp); in render()
768 …params.stencil[ndx].depthPassOp = rnd.choose<deUint32>(DE_ARRAY_BEGIN(stencilOps), DE_ARRAY_END(s… in randomDepthStencilState()
877 params.stencil[visible].depthPassOp = functionCases[ndx].dPass; in init()
885 params.stencil[notVisible].depthPassOp = GL_REPLACE; in init()
948 params.stencil[visible].depthPassOp = stencilOps[dPass].op; in init()
956 params.stencil[notVisible].depthPassOp = GL_REPLACE; in init()
988 params.stencil[rr::FACETYPE_FRONT].depthPassOp = GL_DECR; in init()
996 params.stencil[rr::FACETYPE_BACK].depthPassOp = GL_INCR; in init()
1056 params.stencil[rr::FACETYPE_FRONT].depthPassOp = GL_DECR; in init()
1063 params.stencil[rr::FACETYPE_BACK].depthPassOp = GL_INCR; in init()
1114 params.stencil[rr::FACETYPE_FRONT].depthPassOp = GL_DECR; in init()
1121 params.stencil[rr::FACETYPE_BACK].depthPassOp = GL_INCR; in init()