Lines Matching refs:m_invalidateBuffers
449 , m_invalidateBuffers (invalidateBuffers) in InvalidateFboRenderCase()
473 vector<deUint32> attachments = getFBODiscardAttachments(m_invalidateBuffers); in render()
513 if ((m_invalidateBuffers & GL_COLOR_BUFFER_BIT) != 0) in render()
526 if ((m_invalidateBuffers & GL_DEPTH_BUFFER_BIT) != 0) in render()
532 if ((m_invalidateBuffers & GL_STENCIL_BUFFER_BIT) == 0) in render()
551 deUint32 m_invalidateBuffers; member in deqp::gles3::Functional::InvalidateFboRenderCase
561 , m_invalidateBuffers (invalidateBuffers) in InvalidateFboUnbindReadCase()
563 …DE_ASSERT((m_invalidateBuffers & (GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT)) != (GL_COLOR_BUFFER_BI… in InvalidateFboUnbindReadCase()
584 vector<deUint32> attachments = getFBODiscardAttachments(m_invalidateBuffers); in render()
637 if ((m_invalidateBuffers & GL_DEPTH_BUFFER_BIT) != 0) in render()
667 deUint32 m_invalidateBuffers; member in deqp::gles3::Functional::InvalidateFboUnbindReadCase
680 , m_invalidateBuffers (invalidateBuffers) in InvalidateFboUnbindBlitCase()
718 vector<deUint32> attachments = getFBODiscardAttachments(m_invalidateBuffers); in render()
764 …(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT) & ~m_invalidateBuffers, GL_NEAREST… in render()
767 if ((m_invalidateBuffers & GL_COLOR_BUFFER_BIT) != 0) in render()
780 if ((m_invalidateBuffers & GL_DEPTH_BUFFER_BIT) != 0) in render()
786 if ((m_invalidateBuffers & GL_STENCIL_BUFFER_BIT) == 0) in render()
806 deUint32 m_invalidateBuffers; member in deqp::gles3::Functional::InvalidateFboUnbindBlitCase
816 , m_invalidateBuffers (invalidateBuffers) in InvalidateSubFboRenderCase()
844 vector<deUint32> attachments = getFBODiscardAttachments(m_invalidateBuffers); in render()
888 if (m_invalidateBuffers & GL_COLOR_BUFFER_BIT) in render()
891 glClear (m_invalidateBuffers & ~GL_COLOR_BUFFER_BIT); in render()
907 deUint32 m_invalidateBuffers; member in deqp::gles3::Functional::InvalidateSubFboRenderCase
917 , m_invalidateBuffers (invalidateBuffers) in InvalidateSubFboUnbindReadCase()
919 …DE_ASSERT((m_invalidateBuffers & (GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT)) != (GL_COLOR_BUFFER_BI… in InvalidateSubFboUnbindReadCase()
948 vector<deUint32> attachments = getFBODiscardAttachments(m_invalidateBuffers); in render()
1009 if ((m_invalidateBuffers & GL_COLOR_BUFFER_BIT) != 0) in render()
1046 deUint32 m_invalidateBuffers; member in deqp::gles3::Functional::InvalidateSubFboUnbindReadCase
1059 , m_invalidateBuffers (invalidateBuffers) in InvalidateSubFboUnbindBlitCase()
1105 vector<deUint32> attachments = getFBODiscardAttachments(m_invalidateBuffers); in render()
1149 …(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT) & ~m_invalidateBuffers, GL_NEAREST… in render()
1152 if ((m_invalidateBuffers & GL_COLOR_BUFFER_BIT) != 0) in render()
1165 if ((m_invalidateBuffers & GL_DEPTH_BUFFER_BIT) != 0) in render()
1171 if ((m_invalidateBuffers & GL_STENCIL_BUFFER_BIT) == 0) in render()
1191 deUint32 m_invalidateBuffers; member in deqp::gles3::Functional::InvalidateSubFboUnbindBlitCase