Lines Matching refs:texToFboShader
538 Texture2DShader texToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, fboOutputType); in render() local
541 deUint32 texToFboShaderID = context.createProgram(&texToFboShader); in render()
549 texToFboShader.setOutScaleBias(fboOutScale, fboOutBias); in render()
580 texToFboShader.setUniforms(context, texToFboShaderID); in render()
586 texToFboShader.setUniforms(context, texToFboShaderID); in render()
1120 Texture2DShader texToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, fboOutputType); in render() local
1123 deUint32 texToFboShaderID = context.createProgram(&texToFboShader); in render()
1136 texToFboShader.setOutScaleBias(fboOutScale, fboOutBias); in render()
1146 texToFboShader.setUniforms (context, texToFboShaderID); in render()
1276 Texture2DShader texToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, fboOutputType); in render() local
1279 deUint32 texToFboShaderID = ctx.createProgram(&texToFboShader); in render()
1296 texToFboShader.setOutScaleBias(fboOutScale, fboOutBias); in render()
1298 texToFboShader.setUniforms (ctx, texToFboShaderID); in render()