Lines Matching refs:glRenderbufferStorage
1050 glRenderbufferStorage (-1, GL_RGBA4, 1, 1); in init()
1052 glRenderbufferStorage (GL_FRAMEBUFFER, GL_RGBA4, 1, 1); in init()
1057 glRenderbufferStorage (GL_RENDERBUFFER, -1, 1, 1); in init()
1062 glRenderbufferStorage (GL_RENDERBUFFER, GL_RGB16F, 1, 1); in init()
1068 glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA8_SNORM, 1, 1); in init()
1075 glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, -1, 1); in init()
1077 glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, 1, -1); in init()
1079 glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, -1, -1); in init()
1086 glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, 1, maxSize+1); in init()
1088 glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, maxSize+1, 1); in init()
1090 glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, maxSize+1, maxSize+1); in init()
1111 glRenderbufferStorage (GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, 32, 32); in init()
1121 glRenderbufferStorage (GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, 32, 32); in init()
1176 glRenderbufferStorage (GL_RENDERBUFFER, GL_DEPTH32F_STENCIL8, 32, 32); in init()
1218 glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, 32, 32); in init()
1225 glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA8, 32, 32); in init()