Lines Matching refs:glTexStorage3D
3036 glTexStorage3D (GL_TEXTURE_3D, 1, 0, 4, 4, 4); in init()
3038 glTexStorage3D (GL_TEXTURE_3D, 1, GL_RGBA_INTEGER, 4, 4, 4); in init()
3043 glTexStorage3D (0, 1, GL_RGBA8, 4, 4, 4); in init()
3045 glTexStorage3D (GL_TEXTURE_CUBE_MAP, 1, GL_RGBA8, 4, 4, 4); in init()
3047 glTexStorage3D (GL_TEXTURE_2D, 1, GL_RGBA8, 4, 4, 4); in init()
3052 glTexStorage3D (GL_TEXTURE_3D, 1, GL_RGBA8, 0, 4, 4); in init()
3054 glTexStorage3D (GL_TEXTURE_3D, 1, GL_RGBA8, 4, 0, 4); in init()
3056 glTexStorage3D (GL_TEXTURE_3D, 1, GL_RGBA8, 4, 4, 0); in init()
3058 glTexStorage3D (GL_TEXTURE_3D, 1, GL_RGBA8, 0, 0, 0); in init()
3069 glTexStorage3D (GL_TEXTURE_3D, 1, GL_RGBA8, 4, 4, 4); in init()
3081 glTexStorage3D (GL_TEXTURE_3D, 1, GL_RGBA8, 4, 4, 4); in init()
3085 glTexStorage3D (GL_TEXTURE_3D, 1, GL_RGBA8, 4, 4, 4); in init()
3098 glTexStorage3D (GL_TEXTURE_3D, 0, GL_RGBA8, 4, 4, 4); in init()
3100 glTexStorage3D (GL_TEXTURE_3D, 0, GL_RGBA8, 0, 0, 0); in init()
3106 glTexStorage3D (GL_TEXTURE_3D, log2MaxSize, GL_RGBA8, 8, 2, 2); in init()
3108 glTexStorage3D (GL_TEXTURE_3D, log2MaxSize, GL_RGBA8, 2, 8, 2); in init()
3110 glTexStorage3D (GL_TEXTURE_3D, log2MaxSize, GL_RGBA8, 2, 2, 8); in init()
3112 glTexStorage3D (GL_TEXTURE_3D, log2MaxSize, GL_RGBA8, 8, 8, 8); in init()
3153 glTexStorage3D (GL_TEXTURE_3D, 1, format, blockPixels.x(), blockPixels.y(), blockPixels.z()); in init()