Lines Matching refs:CASEOPTION_FBO
73 CASEOPTION_FBO = (1 << 0), enumerator
262 if (m_caseOptions & CASEOPTION_FBO) in iterate()
336 …case CASE_CLEAR_COLOR: (m_caseOptions & CASEOPTION_FBO) ? glClearBufferfv(GL_COLOR, 0, &FAIL_COL… in iterate()
337 …case CASE_CLEAR_DEPTH: (m_caseOptions & CASEOPTION_FBO) ? glClearBufferfv(GL_DEPTH, 0, &FAIL_DEP… in iterate()
338 …case CASE_CLEAR_STENCIL: (m_caseOptions & CASEOPTION_FBO) ? glClearBufferiv(GL_STENCIL, 0, &FAIL_… in iterate()
349 if ((m_caseOptions & CASEOPTION_FBO) || m_context.getRenderTarget().getStencilBits() > 0) in iterate()
400 if (m_caseOptions & CASEOPTION_FBO) in iterate()
488 …se(m_context, "write_depth_points", "points", 4, CASE_WRITE_DEPTH, CASEOPTION_FBO, GL_POINTS)); in init()
489 …Case(m_context, "write_depth_lines", "lines", 4, CASE_WRITE_DEPTH, CASEOPTION_FBO, GL_LINES)); in init()
490 …text, "write_depth_line_strip", "line_strip", 4, CASE_WRITE_DEPTH, CASEOPTION_FBO, GL_LINE_STRIP… in init()
491 …ntext, "write_depth_line_loop", "line_loop", 4, CASE_WRITE_DEPTH, CASEOPTION_FBO, GL_LINE_LOOP)… in init()
492 …ntext, "write_depth_triangles", "triangles", 4, CASE_WRITE_DEPTH, CASEOPTION_FBO, GL_TRIANGLES)… in init()
493 …"write_depth_triangle_strip", "triangle_strip", 4, CASE_WRITE_DEPTH, CASEOPTION_FBO, GL_TRIANGLE_S… in init()
494 …, "write_depth_triangle_fan", "triangle_fan", 4, CASE_WRITE_DEPTH, CASEOPTION_FBO, GL_TRIANGLE_F… in init()
496 …_context, "write_stencil_points", "points", 4, CASE_WRITE_STENCIL, CASEOPTION_FBO, GL_POINTS)); in init()
497 …e(m_context, "write_stencil_lines", "lines", 4, CASE_WRITE_STENCIL, CASEOPTION_FBO, GL_LINES)); in init()
498 …, "write_stencil_line_strip", "line_strip", 4, CASE_WRITE_STENCIL, CASEOPTION_FBO, GL_LINE_STRIP… in init()
499 …xt, "write_stencil_line_loop", "line_loop", 4, CASE_WRITE_STENCIL, CASEOPTION_FBO, GL_LINE_LOOP)… in init()
500 …xt, "write_stencil_triangles", "triangles", 4, CASE_WRITE_STENCIL, CASEOPTION_FBO, GL_TRIANGLES)… in init()
501 …te_stencil_triangle_strip", "triangle_strip", 4, CASE_WRITE_STENCIL, CASEOPTION_FBO, GL_TRIANGLE_S… in init()
502 …write_stencil_triangle_fan", "triangle_fan", 4, CASE_WRITE_STENCIL, CASEOPTION_FBO, GL_TRIANGLE_F… in init()
504 …zerDiscardCase(m_context, "clear_color", "clear_color", 4, CASE_CLEAR_COLOR, CASEOPTION_FBO)); in init()
505 …zerDiscardCase(m_context, "clear_depth", "clear_depth", 4, CASE_CLEAR_DEPTH, CASEOPTION_FBO)); in init()
506 …scardCase(m_context, "clear_stencil", "clear_stencil", 4, CASE_CLEAR_STENCIL, CASEOPTION_FBO)); in init()