Lines Matching refs:renderCtx

148 void queryShaderInfo (glu::RenderContext& renderCtx, deUint32 shader, glu::ShaderInfo& info)  in queryShaderInfo()  argument
150 const glw::Functions& gl = renderCtx.getFunctions(); in queryShaderInfo()
188 void drawWithProgram (glu::RenderContext& renderCtx, deUint32 program) in drawWithProgram() argument
190 const glw::Functions& gl = renderCtx.getFunctions(); in drawWithProgram()
208 …glu::draw(renderCtx, program, DE_LENGTH_OF_ARRAY(vertexArrays), &vertexArrays[0], glu::pr::Triangl… in drawWithProgram()
339 void logShader (TestLog& log, glu::RenderContext& renderCtx, glu::Shader& shader) in logShader() argument
343 queryShaderInfo(renderCtx, shader.getShader(), info); in logShader()
348 void logProgram (TestLog& log, glu::RenderContext& renderCtx, glu::Program& program, ShaderAllocato… in logProgram() argument
357 logShader(log, renderCtx, shaders.get(shaderType)); in logProgram()
363 void logVertexFragmentProgram (TestLog& log, glu::RenderContext& renderCtx, glu::Program& program, … in logVertexFragmentProgram() argument
369 logShader(log, renderCtx, vertShader); in logVertexFragmentProgram()
370 logShader(log, renderCtx, fragShader); in logVertexFragmentProgram()
762 glu::RenderContext& renderCtx = m_context.getRenderContext(); in buildProgram() local
766 glu::Shader supportShader (renderCtx, supportShaderType); in buildProgram()
768 glu::Program program (renderCtx); in buildProgram()
779 logVertexFragmentProgram(log, renderCtx, program, shader, supportShader); in buildProgram()
781 logVertexFragmentProgram(log, renderCtx, program, supportShader, shader); in buildProgram()
787 glu::RenderContext& renderCtx = m_context.getRenderContext(); in test() local
790 glu::Shader shader (renderCtx, m_shaderType); in test()
887 glu::RenderContext& renderCtx = m_context.getRenderContext(); in test() local
891 ShaderAllocator shaders (renderCtx, sourceGen); in test()
892 glu::Program program (renderCtx); in test()
904 logProgram(log, renderCtx, program, shaders); in test()
1451 glu::RenderContext& renderCtx = m_context.getRenderContext(); in test() local
1455 ShaderAllocator shaders (renderCtx, sourceGen); in test()
1456 glu::Program program (renderCtx); in test()
1469 logProgram(log, renderCtx, program, shaders); in test()