Lines Matching refs:vaos

2210 			GLuint vaos[2]	= {0};  in test()  local
2212 glGenVertexArrays(2, vaos); in test()
2218 glBindVertexArray(vaos[0]); in test()
2227 glBindVertexArray(vaos[1]); in test()
2236 glBindVertexArray(vaos[0]); in test()
2240 glDeleteVertexArrays(2, vaos); in test()
2316 GLuint vaos[2] = {0}; in test() local
2318 glGenVertexArrays(2, vaos); in test()
2324 glBindVertexArray(vaos[0]); in test()
2333 glBindVertexArray(vaos[1]); in test()
2342 glBindVertexArray(vaos[0]); in test()
2346 glDeleteVertexArrays(2, vaos); in test()
2431 GLuint vaos[2] = {0}; in test() local
2433 glGenVertexArrays(2, vaos); in test()
2439 glBindVertexArray(vaos[0]); in test()
2448 glBindVertexArray(vaos[1]); in test()
2457 glBindVertexArray(vaos[0]); in test()
2461 glDeleteVertexArrays(2, vaos); in test()
2542 GLuint vaos[2] = {0}; in test() local
2544 glGenVertexArrays(2, vaos); in test()
2550 glBindVertexArray(vaos[0]); in test()
2559 glBindVertexArray(vaos[1]); in test()
2568 glBindVertexArray(vaos[0]); in test()
2572 glDeleteVertexArrays(2, vaos); in test()
2648 GLuint vaos[2] = {0}; in test() local
2650 glGenVertexArrays(2, vaos); in test()
2656 glBindVertexArray(vaos[0]); in test()
2665 glBindVertexArray(vaos[1]); in test()
2674 glBindVertexArray(vaos[0]); in test()
2678 glDeleteVertexArrays(2, vaos); in test()
2712 GLuint vaos[2] = {0}; in test() local
2714 glGenVertexArrays(2, vaos); in test()
2718 glBindVertexArray(vaos[0]); in test()
2723 glBindVertexArray(vaos[1]); in test()
2732 glBindVertexArray(vaos[0]); in test()
2736 glDeleteVertexArrays(2, vaos); in test()
2767 GLuint vaos[2] = {0}; in test() local
2769 glGenVertexArrays(2, vaos); in test()
2773 glBindVertexArray(vaos[0]); in test()
2778 glBindVertexArray(vaos[1]); in test()
2787 glBindVertexArray(vaos[0]); in test()
2791 glDeleteVertexArrays(2, vaos); in test()
2832 GLuint vaos[2] = {0}; in test() local
2838 glGenVertexArrays(2, vaos); in test()
2842 glBindVertexArray(vaos[0]); in test()
2848 glBindVertexArray(vaos[1]); in test()
2858 glBindVertexArray(vaos[0]); in test()
2862 glDeleteVertexArrays(2, vaos); in test()
2920 GLuint vaos[2] = {0}; in test() local
2926 glGenVertexArrays(2, vaos); in test()
2930 glBindVertexArray(vaos[0]); in test()
2936 glBindVertexArray(vaos[1]); in test()
2951 glBindVertexArray(vaos[0]); in test()
2960 glDeleteVertexArrays(2, vaos); in test()