Lines Matching refs:VertexCubeTextureCase
791 class VertexCubeTextureCase : public TestCase class
794 …VertexCubeTextureCase (Context& testCtx, const char* name, const char* desc, deUint32 minFilter, d…
795 ~VertexCubeTextureCase (void);
804 VertexCubeTextureCase (const VertexCubeTextureCase& other);
805 VertexCubeTextureCase& operator= (const VertexCubeTextureCase& other);
821 VertexCubeTextureCase::VertexCubeTextureCase (Context& testCtx, const char* name, const char* desc,… in VertexCubeTextureCase() function in deqp::gles3::Functional::VertexCubeTextureCase
833 VertexCubeTextureCase::~VertexCubeTextureCase(void) in ~VertexCubeTextureCase()
835 VertexCubeTextureCase::deinit(); in ~VertexCubeTextureCase()
838 void VertexCubeTextureCase::init (void) in init()
946 VertexCubeTextureCase::deinit(); in init()
951 void VertexCubeTextureCase::deinit (void) in deinit()
963 float VertexCubeTextureCase::calculateLod (const Vec2& texScale, const Vec2& dstSize, int textureNd… in calculateLod()
973 VertexCubeTextureCase::IterateResult VertexCubeTextureCase::iterate (void) in iterate()
1068 void VertexCubeTextureCase::setupShaderInputs (int textureNdx, float lod, const Grid& grid) const in setupShaderInputs()
1115 void VertexCubeTextureCase::renderCell (int textureNdx, float lod, const Grid& grid) const in renderCell()
1122 void VertexCubeTextureCase::computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu:… in computeReferenceCell()
1926 filteringGroupCube->addChild(new VertexCubeTextureCase(m_context, in init()
1939 wrapGroupCube->addChild(new VertexCubeTextureCase(m_context, in init()