Lines Matching refs:TextureCase
995 class TextureCase : public RenderCase class
1020 …TextureCase (Context& context, const char* name, const char* desc, ShaderType type, TextureTyp…
1021 ~TextureCase (void);
1038 TextureCase::TextureCase (Context& context, const char* name, const char* desc, ShaderType type, Te… in TextureCase() function in deqp::gles3::Stress::__anonc3de246b0111::TextureCase
1051 TextureCase::~TextureCase (void) in ~TextureCase()
1056 void TextureCase::init (void) in init()
1144 void TextureCase::deinit (void) in deinit()
1162 TextureCase::IterateResult TextureCase::iterate (void) in iterate()
1252 std::string TextureCase::genVertexSource (void) const in genVertexSource()
1288 std::string TextureCase::genFragmentSource (void) const in genFragmentSource()
2097 …TextureCase (m_context, "texture", "texture with special floating point values", TextureCa… in init()
2098 …TextureCase (m_context, "texture_pbo", "texture (via pbo) with special floating point values"… in init()
2099 …TextureCase (m_context, "texture_shadow", "shadow texture with special floating point values",… in init()
2113 …TextureCase (m_context, "texture", "texture with special floating point values", TextureCa… in init()
2114 …TextureCase (m_context, "texture_pbo", "texture (via pbo) with special floating point values"… in init()
2115 …TextureCase (m_context, "texture_shadow", "shadow texture with special floating point values",… in init()