Lines Matching refs:posLocation
819 deInt32 posLocation = ctx.getAttribLocation(programID, "a_position"); in renderTo() local
858 ctx.vertexAttribPointer(posLocation, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL); in renderTo()
859 ctx.vertexAttribDivisor(posLocation, 0); in renderTo()
860 ctx.enableVertexAttribArray(posLocation); in renderTo()
2314 deInt32 posLocation = gl.getAttribLocation(programID, "a_position"); in iterate() local
2341 gl.vertexAttribPointer(posLocation, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL); in iterate()
2342 gl.vertexAttribDivisor(posLocation, 0); in iterate()
2343 gl.enableVertexAttribArray(posLocation); in iterate()
2482 const deInt32 posLocation = gl.getAttribLocation(programID, "a_position"); in iterate() local
2497 gl.vertexAttribPointer(posLocation, 4, GL_FLOAT, GL_FALSE, 0, vertexPositions); in iterate()
2498 gl.enableVertexAttribArray(posLocation); in iterate()
2509 gl.vertexAttribPointer(posLocation, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL); in iterate()
2510 gl.enableVertexAttribArray(posLocation); in iterate()
2518 gl.vertexAttribPointer(posLocation, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL); in iterate()
2519 gl.enableVertexAttribArray(posLocation); in iterate()
2626 const deInt32 posLocation = gl.getAttribLocation(programID, "a_position"); in iterate() local
2642 gl.vertexAttribPointer(posLocation, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL); in iterate()
2643 gl.enableVertexAttribArray(posLocation); in iterate()