Lines Matching refs:READ_UNIFORM
1194 READ_UNIFORM, enumerator
1288 else if (m_test == READ_UNIFORM) in shadePrimitives()
1347 case READ_UNIFORM: return "a_vertexNdx"; in getAttributeName()
1366 else if (test == READ_UNIFORM) in genGeometrySource()
1385 else if (test == READ_UNIFORM) in genGeometrySource()
1415 else if (test == READ_UNIFORM || test == READ_TEXTURE) in genGeometrySource()
1457 else if (test == READ_UNIFORM || test == READ_TEXTURE) in genVertexSource()
1469 else if (test == READ_UNIFORM || test == READ_TEXTURE) in genVertexSource()
3783 …EAD_ATTRIBUTE) ? ("attribute") : (m_test == VaryingOutputCountShader::READ_UNIFORM) ? ("uniform") … in init()
3811 if (m_test == VaryingOutputCountShader::READ_UNIFORM) in preRender()
6149 …m", "Output varying number of vertices", VaryingOutputCountShader::READ_UNIFORM, VaryingOutput… in init()
6358 …form", "Output varying number of vertices", VaryingOutputCountShader::READ_UNIFORM, VaryingOutputC… in init()