Lines Matching refs:glRenderbufferStorage
1297 ctx.glRenderbufferStorage (-1, GL_RGBA4, 1, 1); in renderbuffer_storage()
1299 ctx.glRenderbufferStorage (GL_FRAMEBUFFER, GL_RGBA4, 1, 1); in renderbuffer_storage()
1304 ctx.glRenderbufferStorage (GL_RENDERBUFFER, -1, 1, 1); in renderbuffer_storage()
1309 ctx.glRenderbufferStorage (GL_RENDERBUFFER, GL_RGB16F, 1, 1); in renderbuffer_storage()
1315 ctx.glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA8_SNORM, 1, 1); in renderbuffer_storage()
1322 ctx.glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, -1, 1); in renderbuffer_storage()
1324 ctx.glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, 1, -1); in renderbuffer_storage()
1326 ctx.glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, -1, -1); in renderbuffer_storage()
1332 ctx.glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, 1, maxSize+1); in renderbuffer_storage()
1334 ctx.glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, maxSize+1, 1); in renderbuffer_storage()
1336 ctx.glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, maxSize+1, maxSize+1); in renderbuffer_storage()
1360 ctx.glRenderbufferStorage (GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, 32, 32); in blit_framebuffer()
1370 ctx.glRenderbufferStorage (GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, 32, 32); in blit_framebuffer()
1433 ctx.glRenderbufferStorage (GL_RENDERBUFFER, GL_DEPTH32F_STENCIL8, 32, 32); in blit_framebuffer()
1520 ctx.glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, 32, 32); in blit_framebuffer_multisample()
1527 ctx.glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA8, 32, 32); in blit_framebuffer_multisample()
1874 ctx.glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA8, 32, 32); in copy_image_sub_data()