Lines Matching refs:glUseProgram

351 	ctx.glUseProgram				(program.getProgram());  in link_program()
379 ctx.glUseProgram(notAProgram); in use_program()
384 ctx.glUseProgram(shader); in use_program()
398 ctx.glUseProgram (program1.getProgram()); in use_program()
408 ctx.glUseProgram (program2.getProgram()); in use_program()
412 ctx.glUseProgram (program2.getProgram()); in use_program()
421 ctx.glUseProgram(0); in use_program()
857 ctx.glUseProgram (program.getProgram()); in get_attrib_location()
871 ctx.glUseProgram (0); in get_attrib_location()
892 ctx.glUseProgram(program.getProgram()); in get_uniform_location()
902 ctx.glUseProgram(0); in get_uniform_location()
946 ctx.glUseProgram(program.getProgram()); in uniform_block_binding()
986 ctx.glUseProgram(0); in uniformf_invalid_program()
1002 ctx.glUseProgram(program.getProgram()); in uniformf_incompatible_type()
1016 ctx.glUseProgram(program.getProgram()); in uniformf_incompatible_type()
1028 ctx.glUseProgram(program.getProgram()); in uniformf_incompatible_type()
1036 ctx.glUseProgram(program.getProgram()); in uniformf_incompatible_type()
1041 ctx.glUseProgram(0); in uniformf_incompatible_type()
1048 ctx.glUseProgram(program.getProgram()); in uniformf_invalid_location()
1052 ctx.glUseProgram(program.getProgram()); in uniformf_invalid_location()
1062 ctx.glUseProgram(program.getProgram()); in uniformf_invalid_location()
1073 ctx.glUseProgram(0); in uniformf_invalid_location()
1083 ctx.glUseProgram(0); in uniformfv_invalid_program()
1099 ctx.glUseProgram(program.getProgram()); in uniformfv_incompatible_type()
1115 ctx.glUseProgram(program.getProgram()); in uniformfv_incompatible_type()
1127 ctx.glUseProgram(program.getProgram()); in uniformfv_incompatible_type()
1135 ctx.glUseProgram(program.getProgram()); in uniformfv_incompatible_type()
1140 ctx.glUseProgram(0); in uniformfv_incompatible_type()
1147 ctx.glUseProgram(program.getProgram()); in uniformfv_invalid_location()
1153 ctx.glUseProgram(program.getProgram()); in uniformfv_invalid_location()
1163 ctx.glUseProgram(program.getProgram()); in uniformfv_invalid_location()
1174 ctx.glUseProgram(0); in uniformfv_invalid_location()
1181 ctx.glUseProgram (program.getProgram()); in uniformfv_invalid_count()
1194 ctx.glUseProgram(program.getProgram()); in uniformfv_invalid_count()
1205 ctx.glUseProgram(0); in uniformfv_invalid_count()
1213 ctx.glUseProgram(0); in uniformi_invalid_program()
1229 ctx.glUseProgram(program.getProgram()); in uniformi_incompatible_type()
1243 ctx.glUseProgram(program.getProgram()); in uniformi_incompatible_type()
1255 ctx.glUseProgram(program.getProgram()); in uniformi_incompatible_type()
1267 ctx.glUseProgram(program.getProgram()); in uniformi_incompatible_type()
1278 ctx.glUseProgram(0); in uniformi_incompatible_type()
1285 ctx.glUseProgram(program.getProgram()); in uniformi_invalid_location()
1289 ctx.glUseProgram(program.getProgram()); in uniformi_invalid_location()
1299 ctx.glUseProgram(program.getProgram()); in uniformi_invalid_location()
1310 ctx.glUseProgram(0); in uniformi_invalid_location()
1320 ctx.glUseProgram(0); in uniformiv_invalid_program()
1336 ctx.glUseProgram(program.getProgram()); in uniformiv_incompatible_type()
1352 ctx.glUseProgram(program.getProgram()); in uniformiv_incompatible_type()
1364 ctx.glUseProgram(program.getProgram()); in uniformiv_incompatible_type()
1376 ctx.glUseProgram(program.getProgram()); in uniformiv_incompatible_type()
1387 ctx.glUseProgram(0); in uniformiv_incompatible_type()
1394 ctx.glUseProgram(program.getProgram()); in uniformiv_invalid_location()
1400 ctx.glUseProgram(program.getProgram()); in uniformiv_invalid_location()
1410 ctx.glUseProgram(program.getProgram()); in uniformiv_invalid_location()
1421 ctx.glUseProgram(0); in uniformiv_invalid_location()
1428 ctx.glUseProgram (program.getProgram()); in uniformiv_invalid_count()
1441 ctx.glUseProgram(program.getProgram()); in uniformiv_invalid_count()
1452 ctx.glUseProgram(0); in uniformiv_invalid_count()
1460 ctx.glUseProgram(0); in uniformui_invalid_program()
1476 ctx.glUseProgram(program.getProgram()); in uniformui_incompatible_type()
1490 ctx.glUseProgram(program.getProgram()); in uniformui_incompatible_type()
1502 ctx.glUseProgram(program.getProgram()); in uniformui_incompatible_type()
1514 ctx.glUseProgram(program.getProgram()); in uniformui_incompatible_type()
1526 ctx.glUseProgram(program.getProgram()); in uniformui_incompatible_type()
1531 ctx.glUseProgram(0); in uniformui_incompatible_type()
1538 ctx.glUseProgram(program.getProgram()); in uniformui_invalid_location()
1542 ctx.glUseProgram(program.getProgram()); in uniformui_invalid_location()
1552 ctx.glUseProgram(program.getProgram()); in uniformui_invalid_location()
1563 ctx.glUseProgram(0); in uniformui_invalid_location()
1573 ctx.glUseProgram(0); in uniformuiv_invalid_program()
1589 ctx.glUseProgram(program.getProgram()); in uniformuiv_incompatible_type()
1605 ctx.glUseProgram(program.getProgram()); in uniformuiv_incompatible_type()
1617 ctx.glUseProgram(program.getProgram()); in uniformuiv_incompatible_type()
1629 ctx.glUseProgram(program.getProgram()); in uniformuiv_incompatible_type()
1641 ctx.glUseProgram(program.getProgram()); in uniformuiv_incompatible_type()
1646 ctx.glUseProgram(0); in uniformuiv_incompatible_type()
1653 ctx.glUseProgram(program.getProgram()); in uniformuiv_invalid_location()
1659 ctx.glUseProgram(program.getProgram()); in uniformuiv_invalid_location()
1669 ctx.glUseProgram(program.getProgram()); in uniformuiv_invalid_location()
1680 ctx.glUseProgram(0); in uniformuiv_invalid_location()
1687 ctx.glUseProgram (program.getProgram()); in uniformuiv_invalid_count()
1700 ctx.glUseProgram(program.getProgram()); in uniformuiv_invalid_count()
1711 ctx.glUseProgram(0); in uniformuiv_invalid_count()
1722 ctx.glUseProgram(0); in uniform_matrixfv_invalid_program()
1749 ctx.glUseProgram (program.getProgram()); in uniform_matrixfv_incompatible_type()
1763 ctx.glUseProgram(program.getProgram()); in uniform_matrixfv_incompatible_type()
1786 ctx.glUseProgram(program.getProgram()); in uniform_matrixfv_incompatible_type()
1808 ctx.glUseProgram(0); in uniform_matrixfv_incompatible_type()
1815 ctx.glUseProgram(program.getProgram()); in uniform_matrixfv_invalid_location()
1821 ctx.glUseProgram(program.getProgram()); in uniform_matrixfv_invalid_location()
1842 ctx.glUseProgram(program.getProgram()); in uniform_matrixfv_invalid_location()
1864 ctx.glUseProgram(0); in uniform_matrixfv_invalid_location()
1871 ctx.glUseProgram (program.getProgram()); in uniform_matrixfv_invalid_count()
1884 ctx.glUseProgram(program.getProgram()); in uniform_matrixfv_invalid_count()
1906 ctx.glUseProgram(0); in uniform_matrixfv_invalid_count()
1935 ctx.glUseProgram (program.getProgram()); in bind_transform_feedback()
1952 ctx.glUseProgram (0); in bind_transform_feedback()
1986 ctx.glUseProgram(program.getProgram()); in delete_transform_feedbacks()
2023 ctx.glUseProgram (program.getProgram()); in begin_transform_feedback()
2052 ctx.glUseProgram (0); in begin_transform_feedback()
2055 ctx.glUseProgram (program.getProgram()); in begin_transform_feedback()
2080 ctx.glUseProgram (program.getProgram()); in pause_transform_feedback()
2115 ctx.glUseProgram (program.getProgram()); in resume_transform_feedback()
2151 ctx.glUseProgram (program.getProgram()); in end_transform_feedback()