Lines Matching refs:glGetIntegerv
151 ctx.glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in get_booleani_v()
171 ctx.glGetIntegerv(-1, ¶ms); in get_integerv()
197 ctx.glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in get_integeri_v()
204 ctx.glGetIntegerv(GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS, &maxShaderStorageBufferBindings); in get_integeri_v()
223 ctx.glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in get_integer64i_v()
230 ctx.glGetIntegerv(GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS, &maxShaderStorageBufferBindings); in get_integer64i_v()
257 ctx.glGetIntegerv(GL_NUM_EXTENSIONS, &numExtensions); in get_stringi()
569 ctx.glGetIntegerv(GL_MAX_COMBINED_UNIFORM_BLOCKS, &bufferSize); in get_nuniformfv()
659 ctx.glGetIntegerv(GL_MAX_COMBINED_UNIFORM_BLOCKS, &bufferSize); in get_nuniformiv()
749 ctx.glGetIntegerv(GL_MAX_COMBINED_UNIFORM_BLOCKS, &bufferSize); in get_nuniformuiv()
1009 ctx.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in get_vertex_attribfv()
1026 ctx.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in get_vertex_attribiv()
1043 ctx.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in get_vertex_attribi_iv()
1060 ctx.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in get_vertex_attribi_uiv()
1077 ctx.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in get_vertex_attrib_pointerv()