Lines Matching refs:glslVersion
214 …const glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(context.getRenderContext(… in specializeShader() local
217 specializationMap["GLSL_VERSION_DECL"] = glu::getGLSLVersionDeclaration(glslVersion); in specializeShader()
1692 …const glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext(… in init() local
1696 shader = m_program->addShader(glu::SHADERTYPE_COMPUTE, glslVersion); in init()
2173 …glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().getType… in init() local
2176 shader = m_program->addShader(glu::SHADERTYPE_COMPUTE, glslVersion); in init()
2717 …const glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext(… in init() local
2733 …m_program->addShader((glu::ShaderType)shaderType, glslVersion)->getDefaultBlock().variables.push_b… in init()
2735 m_program->addShader((glu::ShaderType)shaderType, glslVersion); in init()
2874 …glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().getType… in init() local
2903 …m_program->addShader(shaderType, glslVersion)->getDefaultBlock().variables.push_back(targetDeclArr… in init()
2907 m_program->addShader(shaderType, glslVersion)->getDefaultBlock().variables.push_back(targetDecl); in init()
2915 …amInterfaceDefinition::Shader* vertex = m_program->addShader(glu::SHADERTYPE_VERTEX, glslVersion); in init()
2916 …nterfaceDefinition::Shader* fragment = m_program->addShader(glu::SHADERTYPE_FRAGMENT, glslVersion); in init()
2942 …nition::Shader* tessCtrl = m_program->addShader(glu::SHADERTYPE_TESSELLATION_CONTROL, glslVersion); in init()
2943 …ion::Shader* tessEval = m_program->addShader(glu::SHADERTYPE_TESSELLATION_EVALUATION, glslVersion); in init()
2970 …nterfaceDefinition::Shader* geometry = m_program->addShader(glu::SHADERTYPE_GEOMETRY, glslVersion); in init()
3613 …dexContents (Context& context, tcu::TestCaseGroup* const targetGroup, glu::GLSLVersion glslVersion) in generateUniformBlockBlockIndexContents() argument
3616 …SharedPtr shader (new ResourceDefinition::Shader(program, glu::SHADERTYPE_COMPUTE, glslVersion)); in generateUniformBlockBlockIndexContents()
4220 …text& context, tcu::TestCaseGroup* const targetGroup, glu::GLSLVersion glslVersion, void (*generat… in generateReferencedByShaderCaseBlocks() argument
4275 …edPtr stage (new ResourceDefinition::Shader(program, singleStageCases[ndx].stage, glslVersion)); in generateReferencedByShaderCaseBlocks()
4289 glslVersion, in generateReferencedByShaderCaseBlocks()
4307 glslVersion, in generateReferencedByShaderCaseBlocks()
4426 …nition::Node::SharedPtr generateRandomCoreShaderSet (de::Random& rnd, glu::GLSLVersion glslVersion) in generateRandomCoreShaderSet() argument
4432 …on::Node::SharedPtr(new ResourceDefinition::Shader(program, glu::SHADERTYPE_COMPUTE, glslVersion)); in generateRandomCoreShaderSet()
4438 …ourceDefinition::ShaderSet* shaderSet = new ResourceDefinition::ShaderSet(program, glslVersion); in generateRandomCoreShaderSet()
4459 …ourceDefinition::Node::SharedPtr(new ResourceDefinition::Shader(program, shaderType, glslVersion)); in generateRandomCoreShaderSet()
4463 …inition::Node::SharedPtr generateRandomExtShaderSet (de::Random& rnd, glu::GLSLVersion glslVersion) in generateRandomExtShaderSet() argument
4469 …ourceDefinition::ShaderSet* shaderSet = new ResourceDefinition::ShaderSet(program, glslVersion); in generateRandomExtShaderSet()
4514 …ourceDefinition::Node::SharedPtr(new ResourceDefinition::Shader(program, shaderType, glslVersion)); in generateRandomExtShaderSet()
4518 …::SharedPtr generateRandomShaderSet (de::Random& rnd, glu::GLSLVersion glslVersion, bool onlyExten… in generateRandomShaderSet() argument
4521 return generateRandomCoreShaderSet(rnd, glslVersion); in generateRandomShaderSet()
4523 return generateRandomExtShaderSet(rnd, glslVersion); in generateRandomShaderSet()
4560 …text& context, tcu::TestCaseGroup* const targetGroup, glu::GLSLVersion glslVersion, int index, boo… in generateUniformRandomCase() argument
4563 …const ResourceDefinition::Node::SharedPtr shader = generateRandomShaderSet(rnd, glslVersion, on… in generateUniformRandomCase()
4589 …RandomCases (Context& context, tcu::TestCaseGroup* const targetGroup, glu::GLSLVersion glslVersion) in generateUniformCaseRandomCases() argument
4595 generateUniformRandomCase(context, targetGroup, glslVersion, ndx, false); in generateUniformCaseRandomCases()
4597 generateUniformRandomCase(context, targetGroup, glslVersion, numBasicCases + ndx, true); in generateUniformCaseRandomCases()
4614 …glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().getType… in init() local
4616 …dPtr computeShader (new ResourceDefinition::Shader(program, glu::SHADERTYPE_COMPUTE, glslVersion)); in init()
4650 generateUniformBlockBlockIndexContents(m_context, blockGroup, glslVersion); in init()
4692 …generateReferencedByShaderCaseBlocks(m_context, blockGroup, glslVersion, generateUniformReferenced… in init()
4706 generateUniformCaseRandomCases(m_context, blockGroup, glslVersion); in init()
4720 …s (Context& context, tcu::TestCaseGroup* targetGroup, glu::GLSLVersion glslVersion, glu::Storage s… in generateBufferBackedInterfaceResourceBasicBlockTypes() argument
4723 …haredPtr shader (new ResourceDefinition::Shader(program, glu::SHADERTYPE_COMPUTE, glslVersion)); in generateBufferBackedInterfaceResourceBasicBlockTypes()
4764 …s (Context& context, tcu::TestCaseGroup* targetGroup, glu::GLSLVersion glslVersion, glu::Storage s… in generateBufferBackedInterfaceResourceBufferBindingCases() argument
4767 …haredPtr shader (new ResourceDefinition::Shader(program, glu::SHADERTYPE_COMPUTE, glslVersion)); in generateBufferBackedInterfaceResourceBufferBindingCases()
4881 …const glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().g… in init() local
4887 …generateBufferBackedInterfaceResourceBasicBlockTypes(m_context, blockGroup, glslVersion, m_storage… in init()
4901 …generateBufferBackedInterfaceResourceBufferBindingCases(m_context, blockGroup, glslVersion, m_stor… in init()
4915 …generateBufferBackedInterfaceResourceBasicBlockTypes(m_context, blockGroup, glslVersion, m_storage… in init()
4924 …generateReferencedByShaderCaseBlocks(m_context, blockGroup, glslVersion, generateBufferBlockRefere… in init()
4926 …generateReferencedByShaderCaseBlocks(m_context, blockGroup, glslVersion, generateBufferBlockRefere… in init()
5039 …s (Context& context, tcu::TestCaseGroup* targetGroup, glu::GLSLVersion glslVersion, bool withCompu… in generateProgramInputOutputShaderCaseBlocks() argument
5058 …ceDefinition::ShaderSet* shaderSetPtr = new ResourceDefinition::ShaderSet(program, glslVersion); in generateProgramInputOutputShaderCaseBlocks()
5075 …dPtr shader (new ResourceDefinition::Shader(program, singleStageCases[ndx].stage, glslVersion)); in generateProgramInputOutputShaderCaseBlocks()
5087 …SharedPtr shader (new ResourceDefinition::Shader(program, glu::SHADERTYPE_COMPUTE, glslVersion)); in generateProgramInputOutputShaderCaseBlocks()
5138 …ition::Node::SharedPtr shader (new ResourceDefinition::Shader(program, shaderType, glslVersion)); in generateProgramInputOutputShaderCaseBlocks()
6006 …const glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().g… in init() local
6012 …generateProgramInputOutputShaderCaseBlocks(m_context, blockGroup, glslVersion, true, true, generat… in init()
6019 …generateProgramInputOutputShaderCaseBlocks(m_context, blockGroup, glslVersion, false, true, genera… in init()
6026 …generateProgramInputOutputShaderCaseBlocks(m_context, blockGroup, glslVersion, false, true, genera… in init()
6033 …generateProgramInputOutputShaderCaseBlocks(m_context, blockGroup, glslVersion, false, true, genera… in init()
6047 …generateProgramInputOutputShaderCaseBlocks(m_context, blockGroup, glslVersion, false, true, genera… in init()
6054 …generateProgramInputOutputShaderCaseBlocks(m_context, blockGroup, glslVersion, false, true, genera… in init()
6072 …const glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().g… in init() local
6078 …generateProgramInputOutputShaderCaseBlocks(m_context, blockGroup, glslVersion, true, false, genera… in init()
6085 …generateProgramInputOutputShaderCaseBlocks(m_context, blockGroup, glslVersion, false, false, gener… in init()
6092 …generateProgramInputOutputShaderCaseBlocks(m_context, blockGroup, glslVersion, false, false, gener… in init()
6099 …generateProgramInputOutputShaderCaseBlocks(m_context, blockGroup, glslVersion, false, false, gener… in init()
6113 …generateProgramInputOutputShaderCaseBlocks(m_context, blockGroup, glslVersion, false, false, gener… in init()
6120 …generateProgramInputOutputShaderCaseBlocks(m_context, blockGroup, glslVersion, false, false, gener… in init()
6124 …s (Context& context, tcu::TestCaseGroup* targetGroup, glu::GLSLVersion glslVersion, void (*blockCo… in generateTransformFeedbackShaderCaseBlocks() argument
6177 glslVersion, in generateTransformFeedbackShaderCaseBlocks()
6190 …dPtr shader (new ResourceDefinition::Shader(program, singleStageCases[ndx].stage, glslVersion)); in generateTransformFeedbackShaderCaseBlocks()
6386 …const glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().g… in init() local
6392 …generateTransformFeedbackShaderCaseBlocks(m_context, blockGroup, glslVersion, generateTransformFee… in init()
6399 …generateTransformFeedbackShaderCaseBlocks(m_context, blockGroup, glslVersion, generateTransformFee… in init()
6406 …generateTransformFeedbackShaderCaseBlocks(m_context, blockGroup, glslVersion, generateTransformFee… in init()
6413 …generateTransformFeedbackShaderCaseBlocks(m_context, blockGroup, glslVersion, generateTransformFee… in init()
6417 …s (Context& context, tcu::TestCaseGroup* targetGroup, glu::GLSLVersion glslVersion, void (*blockCo… in generateBufferVariableBufferCaseBlocks() argument
6420 …SharedPtr shader (new ResourceDefinition::Shader(program, glu::SHADERTYPE_COMPUTE, glslVersion)); in generateBufferVariableBufferCaseBlocks()
6535 static void generateBufferVariableBlockIndexCases (Context& context, glu::GLSLVersion glslVersion, … in generateBufferVariableBlockIndexCases() argument
6538 …SharedPtr shader (new ResourceDefinition::Shader(program, glu::SHADERTYPE_COMPUTE, glslVersion)); in generateBufferVariableBlockIndexCases()
6569 …text& context, tcu::TestCaseGroup* const targetGroup, glu::GLSLVersion glslVersion, void (*blockCo… in generateBufferVariableMatrixCaseBlocks() argument
6589 …SharedPtr shader (new ResourceDefinition::Shader(program, glu::SHADERTYPE_COMPUTE, glslVersion)); in generateBufferVariableMatrixCaseBlocks()
6871 …VariableTypeBlock (Context& context, tcu::TestCaseGroup* targetGroup, glu::GLSLVersion glslVersion) in generateBufferVariableTypeBlock() argument
6874 …SharedPtr shader (new ResourceDefinition::Shader(program, glu::SHADERTYPE_COMPUTE, glslVersion)); in generateBufferVariableTypeBlock()
6882 …text& context, tcu::TestCaseGroup* const targetGroup, glu::GLSLVersion glslVersion, int index, boo… in generateBufferVariableRandomCase() argument
6885 …const ResourceDefinition::Node::SharedPtr shader = generateRandomShaderSet(rnd, glslVersion, on… in generateBufferVariableRandomCase()
6903 …RandomCases (Context& context, tcu::TestCaseGroup* const targetGroup, glu::GLSLVersion glslVersion) in generateBufferVariableRandomCases() argument
6909 generateBufferVariableRandomCase(context, targetGroup, glslVersion, ndx, false); in generateBufferVariableRandomCases()
6911 generateBufferVariableRandomCase(context, targetGroup, glslVersion, numBasicCases + ndx, true); in generateBufferVariableRandomCases()
6928 …const glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().g… in init() local
6934 …generateBufferVariableBufferCaseBlocks(m_context, blockGroup, glslVersion, generateBufferVariableR… in init()
6941 …generateBufferVariableBufferCaseBlocks(m_context, blockGroup, glslVersion, generateBufferVariableA… in init()
6948 …generateBufferVariableBufferCaseBlocks(m_context, blockGroup, glslVersion, generateBufferVariableA… in init()
6955 generateBufferVariableBlockIndexCases(m_context, glslVersion, blockGroup); in init()
6962 …generateBufferVariableMatrixCaseBlocks(m_context, blockGroup, glslVersion, generateBufferVariableM… in init()
6969 …generateBufferVariableMatrixCaseBlocks(m_context, blockGroup, glslVersion, generateBufferVariableM… in init()
6976 …generateBufferVariableBufferCaseBlocks(m_context, blockGroup, glslVersion, generateBufferVariableN… in init()
6983 …generateBufferVariableBufferCaseBlocks(m_context, blockGroup, glslVersion, generateBufferVariableO… in init()
6990 …generateReferencedByShaderCaseBlocks(m_context, blockGroup, glslVersion, generateBufferVariableRef… in init()
6997 …generateBufferVariableBufferCaseBlocks(m_context, blockGroup, glslVersion, generateBufferVariableT… in init()
7004 …generateBufferVariableBufferCaseBlocks(m_context, blockGroup, glslVersion, generateBufferVariableT… in init()
7011 generateBufferVariableTypeBlock(m_context, blockGroup, glslVersion); in init()
7018 generateBufferVariableRandomCases(m_context, blockGroup, glslVersion); in init()